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Submitting your Deck
If you want to submit a Healyonar deck, enter your decklist into the Manaspring Deckbuilder and save the deck as a Landscape PNG image file. Then leave a reply to this thread in this format:

Deck Name: 
Highest Rank Reached:
<Your Decklist image>
Brief discussion on how your deck is supposed to work
Your win condition card(s)

Your Deck Name doesn’t have to be descriptive per sé and just be honest about the highest Rank you managed to reach using the deck after playing it seriously for at least a week or so.

I’ll add your deck (using a link to your reply) to the Community Decklists section if A) Your deck is actually a Healyonar deck and B) it seems to be a decent deck (ideally it gets a bunch of likes, but experience suggests that’s not a good thing to bank on).

Community Decklists (Sorted by Date)
Deck Name - Author [Date Posted] [Highest Rank]

3 Likes

##Zir’An, Lawgiver

Rank 4

[details=Outdated, see version II]

Deck Discussion

The Lawgiver–aka ‘Zir’An Smash!’–deck uses Zir’An Sunforge as its pivot. It’s a Healyonar deck that fully commits to the theme and uses Zir’An as its main source of damage and healing target. The idea is to use Sunforge Lancer to beef her up and use most of the deck’s healing effects on Zir’An herself. You want to keep her close to the action to deal damage and take it which allows you to body block for your key Purity minions and almost always have a good healing target.

A lot of common decks have trouble dealing enough damage to whittle Zir’An down because many don’t pack nearly enough gas to plow through a possible 25 (base Health) + 6 (Fiz) + 6 (Mystic) + ? (Day Watcher) + 15 (Elixir) + ? (Martyrdom on your own minion) + 15 (Circle) = 52 and likely more Health! This means you can take the punishment until you reach the 5-6 mana you need to start doing all the crazy stuff. Be ready to salt your noodles with your opponent’s tears as they helplessly watch you recover Health from <10 to >20 in a few turns :smiling_imp:.

Blistering Skorn and Sunriser deliver crowd control, Sun Bloom dispels where needed, Sterope and Ruby Rifter maintain a decent hand size. I run 3-ofs as much as possible to maintain the consistency a combo deck like this really demands. PS: Dat mana curve doe.

Win Conditions

This is a relatively fast and aggressive Healyonar deck that tends to generate value from its control tools. Skorn, Sterope and Sunriser allow you to effectively control the board and the entire deck is geared towards being strong in the mid-game. This deck has a few potential win conditions including a buffed Zir’An and Sunriser, but the main two closers tend to be Lucent Beam and a big late-game Ruby Rifter. This deck regularly has the ability to build up a board presence of 3-4 minions, allowing you to semi-swarm some opponents (made insane through Day Watcher), but you’re still most likely to cse things out with a big swing from a Rifter or the occasional giant Lightchaser.[/details]

Link to the Lawgiver II deck.

4 Likes

Nice deck thematsjo. Ruby Rifter is an interesting idea.
How good is Daywatcher?

Here is my own Ziran deck.

Has a bit more provokes. I lose often when I burn my hand so trying Solarius. Love a Sterope that lives and keeps refilling my hand :slight_smile:. Does struggle against very big minions.
I did play other decks but won my last few diamond games with this. So a diamond/S rank deck.

2 Likes

I remember facing this deck. You pummeled me yesterday with this when I was testing my wall Kara deck :grin:.

1 Like

Just an idea from a non lyonar player: Has anyone tested a Midrange Lyonar list with Argeon over Ziran and the sunforge lancer - regalia - azurite lion - day watcher - (lysian Brawler) combo? So basically some strange mashup between Zoo and one-man-army?

2 Likes

Hey I just wanted to say how much I dig this thread! I have been tryign to find the sweer spot with my healonar deck and I think I have finally come up with a list that feels “right”

I call it “Heal the Burn”

The Aegis Barriers are key. Lots of great targets for it (Avenger!) And it cycles. I am planning on trying out the Nov 2 drop in place of Fiz

Made some revisions, and am getting better results.

Biggest issue with Healonar is its a combo deck, and if you are missing a piece, you are screwed You can only have 3 of key cards…

Enter Keeper of the Vale! This card is amazing with a deck full of High value minions. Keeping track of what has died is key, but I am rarley disapointed with whatever body I pull back in. No one expects keeper in this deck. They expend tons of resources killing your purity minion, and bam huge tempo swing.

The Skorn is a 3 of and the workhorse of this deck. I feel like he is essential, as he does so much vs the current Meta, and he activates healing to boot.

Lucent Beam is amazing too. I keep wanting to put 3 of them in there

I thought this list would be light on removal, but I havent needed it too much because you can extend the life of your minions as you go. If you get avenger up and rolling with an ageis on him, the mad scramble to kill him is huge. If you have a keeper in hand, cut and tun, and you can resummon him somewhere else behing the keepers body.

I keep trying to plug holy immolation in, but its too awkward for a deck that has to have all its pieces in a row.

I also Dropped Lancer and Tracer (as much as I love it) to streamline the plan with this deck. I will probably do another list focusing on attack buffs with the Lancer, but for now, this deck has been sweet.

Hope people enjoy it as much as I am! I got to Rank 3 with this list.

The Key with this deck is to have a plan, protect your key minions with Aegis. Don’t shy away from takign face damage, but dont let yourself get to burned down health wise to get bursted out.

2 Likes

[quote=“humancalc, post:6, topic:5331”]
Nice deck thematsjo. Ruby Rifter is an interesting idea.
How good is Daywatcher?

Has a bit more provokes. I lose often when I burn my hand so trying Solarius. Love a Sterope that lives and keeps refilling my hand :slight_smile:. Does struggle against very big minions.
I did play other decks but won my last few diamond games with this. So a diamond/S rank deck.[/quote]

Thank you very much! Day Watcher is good, but situational: it wins games if I establish a board (which does happen), otherwise it gets replaced. I mostly get a lot of value from it and honestly I need just one Purity trigger off it to make it worth the investment, everything beyond that is just gravy. I suspect its unassuming demeanor and lack of immediate on-board threat allows it to survive far more situations than it has any right to.

I like your deck! Azure Herald will be the ticket for me as well; I see you’re taking things slightly more defensively, you have plenty of healing triggers so I don’t epect you’re missing Day Watcher (or similar). How often do you get to play Solarius? And is the Guardian impactful enough without an attack buff?

I haven’t and haven’t run into it (yet) but that seems fun! Celerity-Heal is an orginal concept here, it’s too bad Lysian Brawler isn’t a 3/5 otherwise I think the idea would see some serious testing. I’m not sure I want to give it a serious whirl as things stand right now.

[quote=“salesninja, post:9, topic:5331, full:true”]
I have been trying to find the sweet spot with my healyonar deck and I think I have finally come up with a list that feels “right”

I call it “Heal the Burn”[/quote]

Sworn Avenger! Now that is an original pick right there–very cool–and it makes a lot of sense here. And Silhouette Tracer to boot; you rebel. How are you doing for draw? Seems like Rifter might come in a bit late, or do you curve up to 6 mana? Honestly, I think Avenger might be a Ranged pick that’ll actually prove competitive here (especially with the Barriers), and pushing the ‘Emo’ self-harm sub-theme further in general looks like a winner to me. Skorn is definitely essential. Very rad.

PS: added both decks to the decklist section :3

1 Like

True that, a 3/5 bralwer would be amazing.

1 Like

What about replacing the Lightchasers with Azure Herald? I feel like that might be more useful; I often sacrifice board state trying to get a buffed Lightchaser going.

Is Zir’an doing okay? I’d personally replace some combonation of one Lancer, one Avenger, and one Ironcliffe for a few Silverguard Knights, but that’s just me. I think your frontline comes in too late into the match and your lower cost minions could end up dying before they can really get going, and Provoke 3/5 gives you much more board presence while you build up your value minions. Then again I’m Rank 7 and haven’t tested the deck out yet. It looks great though! Silhouette lethals out of nowhere must be hilarious.

1 Like

TY. Solarius is pretty late game, maybe 8+ mana turns. Games are pretty fast these days so not that often. Naturally you need a turn that you aren’t pressure too much.
Sterope is what I try to set up, which keeps my hand replenished. When it gets removed Solarius is my plan B for cards. Sterope does needs cards to keep going. Solarius saves you when you have nothing. Feels like a god with Solarius… until removed.
Ironcliffe Guardian is of course not as scary as with Argeon’s million damage buffs. I guess it’s more for control than damage. Provoke still protects and keeps opponents still. Punch and spam bbs to kill slowly :slight_smile:

That deck name :grin:

2 Likes

I am a big fan of these heal decks and I greatly appreciate the insight you put into this thread. I made S-rank almost entirely with abyssian decks, so this thread has been super helpful in assisting me to make a healonar deck that can be competetive at S/diamond, since when it comes to non-abyssian archtypes, I don’t know what the heck I am doing.

I just wanted to say, thematsjo, that your ruby rifter suggestion is SO KEY. I have been running similar lists to several that you guys have listed above, but struggled with card draw options. Solarius was clutch sometimes, but often just too slow and just felt much better with really fast Argeon archtypes. L’kian was too unreliable for my taste since the deck has to synergize with healing, and sojourners just got silenced/natural selectioned too much. So i saw that you use rifter, something I have never considered, so I figured to try it.

And man, is ruby rifter clutch!! Ever since she was introduced to the game, I never found a deck that seemed like a great home for her, but you were right - she just straight up excels in this archtype. She synergizes with everything in the deck, works the turn you play her (since Zi’ran is always up front and personal) supplements the main weakensses of healyonar, and often functions just like a solarius but with great stats… that grows. In my first day of adding her, I felt her impact in huge ways in several games. It also helps counter popular songhai decks. If they don’t kill you the very next turn, then they sometimes inadvertently fill your hand instantly with bloodrage mask and create a 14/6 rifter. Then with all the healing you just drew, makes for a nice comeback. On top of all that, her animation is sick.

So yeah, props to finding a perfect use for rifter. Anyone trying to improve their healyonar decks, definitely try her out. Seems to be a perfect fit for these decks, as recommended by the OP.

3 Likes

Sup, I’ve been playing and messing with a large variety of healnar decks over the last 5-6 weeks and with the add of Azure Herald to the game have gotten to this deck so far, personally I’m still going to be tweaking it but I feel I have found a steady body of a deck.


Idea about this deck is to usually play minions out in safe positions and for removal early, you have enough heal activators and also benefactors that you can play them out and get a single proc off and probably do it again the next turn with a different benefactor. I’d say if anything you can probably remove the steropes as I’m still testing them. if I chose I’d replace it with ironcliffe or Dancing Blades you could also remove the spelljammers if you want and add in divine bonds for possible early win cons being applicable.

I’ve gotten to S-Rank before but have mostly lived in the Diamond region am going to be testing this deck extensively for the climb up and hoping to see it hold its own when / if I get up there again.

2 Likes

Greetings, fellow healers! Recently I’ve ventured into the path of Healyonar, and while I consider myself a Vetruvian main, I must say I am impressed.

While I can’t speak of the viability of the archetype outside of low Gold/ high Silver, I must say no other deck gave me the thrill of seeing all pieces fit like clockwork. I imagine this is how a Songhai player must feel after a combo, but I digress.

What matters is that I am curious about variations of this archetype, mostly Arcanyst Healyonar. How does it play, in terms of speed and tactics? I imagine it would be more late-game oriented than midrange.

3 Likes

Hey peeps, linear here. Ever since Zir’an came out I really wanted to test her but due to lack of resources(spirit) I haven’t been able to craft the necessary cards. I’ve come across a few Healyonar threads, through Reddit and here(Forums), really diverse lists you have here guys. :smile: Azure herald is a pretty nice addition to the synergies and I love it. Once I got to S last season I really wanted to delve into Zir’an and experiment with her. I’ve been tinkering around and came up with this
I call this dioltas heal bond, it pretty much plays like the other decks (safe position with minions and board clear as much, value trades etc…). The thing I like about Dioltas is Tombstone (duh) Divine Bond(wincon#1),2nd wincon should be pretty much comboing out with sunriser, immolate, beam… though you can swap out barriers for lionheart blessing as well, lionheart is pretty bonkers if it gets to combo with sunriser, if it hits multiple targest e.g. 3 targets draws 3. By the way as to why I’m running only 2 sunforge lancers is because I feel like i don’t get that much value when I drop it late game as to early game. That’s all!

2 Likes

You are speaking of Divine Bond but I can’t see it in your deck list :confused:

3 Likes

Dat insight. Thanks for sharing, man!

2 Likes

Thank you for the kind words, the archetype is indeed tough, but really satisfying when thing work out.

As far as ArcaHeal is concerned, I’ve taken to trying something like this:

It’s definitely a slower deck, and a lot worse at crowd control if you don’t stick an Illusionist. But when it starts rolling things get really out of hand.

The core cards are Prismatic Illusionist and Owlbeast Sage as they are for most Arcanyst decks, but here you’re using Sterope and the three cantripping 1-drop spells to get True Strikes and a whole lot of triggers for both. Sun Seer and Lightbender piggyback on the Owlbeast synergy, and Fighting Spirit, Shaman and Shiro buff up the masses to overwhelm the enemy. Divine Bond is a finisher, Lasting Judgment is both a control and finisher spell and Azure Herald gets you a Sterope trigger and helps you survive early on. Mystic is an option too, but healing Zir’An is more important in my experience and the 4 Health gives it the ability to benefit from Lasting Judgement sometimes (you’re shooting for high health in this deck).

This deck type is weaker than normal Healyonar imo, but it can be a lot of fun. Maybe I just haven’t found the winning combination yet.

2 Likes

Edited! My bad! :smiley:

1 Like

Healers, does Lysian Brawler have a place in Healyonar? Currently I am experimenting with it, and I enjoy the tactical flexibility offered by the Celerity keyword, as well as the extra healing opportunities and Day Watcher procs, yet I haven’t seem it (or Azurite Lion, for that matter) in many Healyonar lists, if at all.

1 Like

Healyonarcanyst
Now that’s a fun archetype title

2 Likes