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Immortal Vanguard - Magmar - Biomimetic hulk
BioMEMEtic hulk
Sooooo
2 mana mech
5/5 frenzy
edit: wow i was seriously understimating how OP these things could get
He also probably advances Mechaz0r! by 99.99% and your general coughing is the other 0.01% the way the expansion seems to be headed.
Blech: non-organics.
Golems, fine, but if every faction now suddenly has machines/robots… blech.
you do know magmar is a golem faction
lavaslasher, ragebinder, and juggernaut are all golems
and besides, im betting this will either be mech or regular tribeless minion
That’s… a lot of pound cake
If you play this turn 1, it will only activate The turn before your opponent gets to six mana, which is enough time for a lot of decks to capitalize on you missing turn 1. Another problem with this card is that it makes Playing Natural selection and Plasma storm weaker for Magmar. However, flash hulk into double hulk going second, followed by techtonic spikes can be quite frightening.
I’d rather play Mandrake for a cheap beatstick
I suspect these are almost immune to removal before finished. Otherwise seem pointless?
Really? It sounds like a bad card, interfering with Natural Selection and Plasma Storm until it is built. And even if it gets built, removals are so strong in this game that it will be removed as soon as it hits the board. I was expecting something more interesting than a pile of stats…
The buildings are immune to dispel, but not to other forms of removal.
They ARE immune to transformation, according to the article (which was probably wrong/poorly worded).
Three turns is a long time to wait for a vanilla 10/10. Sure, if it’s played early and survives you effectively get a cheap drybone golem, but at any other point in the game this will be answered with ease or come out too late to matter.
There’s nothing there that implies they’re immune to transformation. It just says you cannot dispel the build effect.
That implies that if you transform the buildings it will still eventually transform into their final form. It sounds odd to me.
Thanny says it will eventually transform. if you grasp a sentinel and then it transforms, it retains grasp’s effect (I’m quite certain of this but I haven’t misplayed a sentinel in a while) so I think by Thanny saying
may imply build stays even if transformed
Keeper vaath support YESSS!!!
In any case we have to hope they have learnt from the sentinel debacle of a total mess of spell interactions.
Do sentinels return transformed or untransformed, or does it depend on how it died?