INSIDIOUS
more creeps they said, it will be fun they said
My first post on this forum. Hello world!
Hello there, itâs nice to see new people join the forums <3
Let me help a bit with the wording to make it look legit and in Duelyst fashion.
Thereâs two ways to word it, depending on the order and way the effect procs:
Celerity
Takes no damage from minions. This minion switches spaces with an enemy and creates friendly Shadow Creep on its space whenever it attacks.
OR
Celerity
Takes no damage from minions. This minion switches spaces with an enemy and turns the enemyâs space into friendly Shadow Creep whenever it attacks.
I presume the second is what youâre going for as it allows the creep to proc at end of turn right away. Good balance, solid stats and I like that it requires support to do its work. Would suck to be dispelled after P1T1 drop haha.
I would stick to original wording. I see it unclear when to switch in your instance, since IT could presumably be an enemy.
Looking at other examples - âWhenever this minion att/deals dmg/takes dmg/âŚâ
And second, in my mind I see AND as Boolean :D, therefore I prefer just â,â indicating the sequence.
Thanks for support
FERVOR
Unique to Vanar faction, this minion help convert countless enemies into Vanarâs rank of believers by preaching non-stop with borderline fanaticism until an enemy succumbed to all of its promises. Recent studies shows the stunned effect does help escalate the process of convertion by 100%.
Backdraw: This minion need some warm-up for her throat for maximum impact, and canât produce stunned effect by itself; enemy can detect her location by her continuous bickering of untranslated gibberish and quickly exterminated it.
Itâs probably too cheap considering cards like shadow reflection. You would have a 5/4 celerity that takes no damage from minions P1T2. If player 2 moved up and put a cheap minion on tile and then put something else threatening behind them, you could easily answer both of those and still have a fully healed unit on the board that could drop your opponent 10hps next turn. I donât think anyone would use this for the creep, it would be for the ridiculous celerity for 2 mana.
Thanks for thoughts!
Initially I was going for 5 mana 1/5 or 1/6. I guess I thought too much about it and mest up, thanks!
Boy, you awesome, can I tip you?
No, but feel free to tip me!
Hey guys, Iâm back! I bet you didnât even notice that I was gone. But now itâs time to VOTE!
0 voters
Woah woah woah, settle down, folks. Weâre voting for the winners of the Word-to-Card Contest, not how glad you are to see my glorious text again.
CHOOSE ONE:
(but you have Fandral Staghelm in play, so you actually get to choose two)
(and remember not to vote for yourself, or else)
0 voters
That is the best thing that has ever been or will ever be posted on the Forums.
But, you see, the âOfficialâ is in quotes, so that canât possibly be me. I merely voted for an impostor of myself.
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Hi! To find out what I can do, say @discobot display help
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Not very creative today, are we, Discobot?
BEHOLD THIS MONTHâS INSIDIOUS WINNERS
1ST PLACE â @lefthook
2ND PLACE â @discobot err, I mean @bepoest
3RD PLACE â @buyingcoats
@buyingcoats Could it have been âWhenever your opponent summons a minion, give it -1/-1 for each minion in your Action Bar with the same mana costâ? Maybe too many insta-kills in the early game with Q-decks though.
I only have 20 dice. Shameful, I know!
1, 1, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2