I’m sure this was brought up in related discussions, but haven’t found any dedicated topic. Note that despite the phrasing it’s still a suggestion.
What must be done:
- Bugfixes, obviously.
- Mythrons should get their own slot, separate from hand. As of now, they take space for half of the game, limiting designed hand size, with possibility to burn a card on the first turn if you’re unlucky.
- Progression counter should be visible all the time to both players, not just as a stat on the General.
- Progression should be animated or get a sound effect; Ascension and Promotion, like other nonobvious card effects, should get a tooltip similar to keywords.