Copied that from my reddit post:
I am sure you all saw /u/-norrinator- and his efforts to create a physical card game!
Duelyst works great as a card and board game, I am convinced of that. But it is created as a pc game with a lot of RNG effects and huge board states with several dozens of units. This is difficult to handle in a board game, it creates a lot of downtime you need to manage the tokens and RNG.
So I think we need an app for that. And I had some thoughts about that which I want to share with you now and I hope you can improve on my first ideas and also code something because I can’t
So, let’s start!
Do you know the board game Gloomhaven? Maybe not, it is the #1 game on boardgamegeek.com (by the way I totally recommend it to everyone, who has some committed friends and loves the tactical aspects of Duelyst. And if you have no friends for this kind of board game, the digital version is in early access right now) but I show you some pictures to show you how cluttered that game can look and be and show you an app and how much it helps with that aspect (saving a huge amount of time in setup and management).
Gloomhaven is a 1-4 players (semi)cooperative rpg dungeon crawler (my favorite board game by the way).
The board in the game can look like these examples:
Kinda similar to Duelyst with the board and all the minions on it. And for every enemy on board you have to keep track of the stats. In Gloomhaven it is only health, keywords and status effects (stun, poison, etc.) in Duelyst you also have to keep an eye on attack because of buffs. As you see there are a tons of markers and other stuff you need which clutter the table. I fear the same for Duelyst.
But a board can also look like that:
And people keep track of the health with some (funny but convoluted) work arounds like this:
Have to admit though that this is probably one of the best way to deal with 10 oozes and their health without an app. But this would be the same problem for the Duelyst board game too.
One of the best apps for the game is Gloomhaven Helper. I am sure when you look at the pictures you will be confused not knowing the game but I’ll try to show you some and explain what’s so great about it. A lot of the things it offers we don’t need anyways because except for battle pets the players control every action on the board.
We use a tablet, I’d love such a big screen though because it is easier to see for everyone But also look how much less cluttered their table looks. The app does so much of the admin stuff one person needs to do otherwise (making a HUGE amount of tokens / markers obsolete). It is an amazing time saver and I am so glad we found it very early on in our Gloomhaven campaign.
This picture also shows what I imagine and hope for. In Gloomhaven you have to draw an attack card for every enemy type on board and determing their initiative to know who acts when. This can be a lot of manual work taking time to do.
For Duelyst we need only a fraction of that: An overview of all minions and the general on board, their stats and keywords. For that to work the minions on board need numbers (1-3 is enough for most cards except tokens and cards like Flawless Reflection, Mirrorrim, etc. which can create more of the same type).
And we need a RNG generator for Grimes’ pulls and similar things. BBS spawns (Lilithe and Zirix) and other random positioning stuff could be interesting. Maybe the app shows a board on which you have to mark the tiles which are occupied before the app does its RNG work (for e.g. Chrysalis Burst or Ash Mephyt).
For many cases we just need a number generator. As an example: Which dervish gets transformed into Ka after it dies? You just give every dervish a number (you count from left to right, from the bottom up, takes no time at all) then you get as an example 10 dervishes, so you tell the app to give you a random number between 1-10.
Same works pretty well for Ox’ Destiny I think.
These are just some ideas and thoughts I had right now, I am sure other people could chime in and improve on it!