I meant in Vetruvian.
shouldāve edited that in, but i got distracted
this forum could use a no-bump option
The cat-lovers Vetruvian happy thread
Then we wouldnt have gotten our favourite 5 mana golem pun Sir.Rocco
They splitted up the in faction tribe minions
Golems for magmar, lyonar and vet
Arcanysts for abyssian, songhai and vanar
Iāve been considering something. Possible resurrection of SaboVet?
This is a concept I came up with. (Itās missing 4 cards, I know, 3 spaces for Zenārui and one Iām still thinking about). Help me make this deck less garbage and more fun.
I donāt see this archtype really viable sadly
To make the deck better try to swap one mirage master for third thunderclap and one blindscorch for zephir.
If you really want to run mirage master put theā¦the (i donāt remember the name) teleporting dog (it gives you time to copy the enemy minion and/or build the thunderclap-wildfire steal engine), it has zephir and thunderclap sinergy too.
Another card that could see play in this deck is the artifact plumber (i mean imperial machinist), itās crazy but you should swap out pax for him imo.
Lastly you could consider using zurael to rebuild board since youāll focus on big late game threat, be it steal or play them.
playing with a golem vet, 8 wins 3 lose 1 draw so far, looking foward to it
repulsor beast + imperial mechanist would both be good additions as edward said, although Iām not sure what else you could use.
Maybe autrachās gifts? It could get you hexblade, or thunderclap if you donāt have it in hand.
Iāll have to get the spirit to make the Zenrui before I can give the deck a try and tweak it.
Put crossbones to help against songhai and mechazor
I have a nice meme vet deck Iāve spent months perfecting. Strangely a magmar deck I haphazardly threw together got me to rank 5 when my vet deck is just stuck at 10. I donāt even have most of the magmar cards! FeelsBadMan
All i can say is itās an aggro deck that actually requires thinking.
Currently Diamond 3 with it.
If you are tired of being slow and never having tempo then try it out. Let me know how it goes for you
The only things i would put to improve are blood of air for ranged removal,
Lākian instead of divine spark and maybe thunderclap
Gift is a bit out of the contest here imo, if your general is there to remove things put directly the hexblade or spinecleaver
Tried it out yet?
Two games with blood of air instead of dioltas 'cause i donāt have it
Itās not much but in those games divine was just replace fodder, autarch was ok but as i said can be better use directly the artifact you want to
(I noticed my typo on lākian before btw)
I donāt have thunderclap myself but i think can be useful here as your general attacks more minions than the enemy general.
Hello everyone!
This seems like the topic Iām looking for - a general Vetruvian chat, where I can bump an introduction without actually making a topic for one.
I got invited by a friend a week or so ago, and we decided to give it a go. Iāll be glad to say I seem lucky having picked Vetruvian as main from tutorial, as their aesthetics pleased me at first glance (even though Iām not that much into egyptian lore otherwise). Never did any background search as such. Lucky in that the Vet community seems like exactly tailor made for me - casual, jovial, supportive and adult like as a whole!
I started off by doing the daily quests mainly. I still havenāt reached level 10 with all factions, but Iāve done level 20 or so with Vetruvian. My collection includes the two starter deals (15 boosters and 2 sets of legendaries; got Spelljammer and Alcuin Loremaster, with which Iām pretty happy), a few Zhimāzhars (which dropped me two Paragons; Iāve been wrecking havoc with those ponies!) and a few extra gold-bought core boosters. At the moment Iām trying to build the gold for the most recent set, as it looks interesting (and getting whole play sets intriques me way more than hunting for legendaries!).
Reached Ladder level 13 today with a good streak of 7 winds out of 9 games (one of which ended badly due to a horrible calculation error, totally my bad, and the last one drew me endless amounts of waste - all of my starters at end, and my end game in opening hand even with all the draw and replaces). That basically gave me the enthusiasm to write an introduction.
I havenāt looked at deck lists that much, but took a glance at some main pointers and tweaking around from there. Iām pretty happy with what I have atm before going into legendary hunts, which Iām not that enthusiastic about to be honestā¦
Iām not sure how you guys post your deck lists. It seems like thereās an app for that somewhere? Iād be glad to give you guys a peek at what Iāve come up with within a week, on my way to reach gold with an aim of <10 games a-day before April. With these kinds of streaks, not that far fetched it seems. As long as I donāt face too many of those Abyssians⦠Iām having such a hard time with them and their seemingly broken legendaries (of course theyāre not though)!
Coming in from casual Android: Netrunner and competitive Vampire: the eternal Struggle, Iāve been having casual amounts of fun with Duelyst this far. Letās see how far it goes.
-K
Welcome to the Imperium! Weāve fallen on hard times recently but it seems to have picked up a bit post-expansion.
Thatās a good attitude to have, keep that and you will go places. The forums appreciate someone with a balanced mindset and willing to learn more than a whiner.[quote=āKrause, post:289, topic:7028ā]
Iām not sure how you guys post your deck lists. It seems like thereās an app for that somewhere?
[/quote]
http://www.bagoum.com/deckbuilder
Hereās the link we use, make the deck, save it to your computer in horizontal format and you can upload it to the forums.
Welcome to the Imperium! HAVE A GOOD TIME.
- Phayze Starstrider, Captain of the Guard to the House of Starstrider
Thank you very much, @phayze !
This is what I have at the moment:
I did build most of the Obelysks from spirit (thankfully I was lucky to get a prismatic Keeper of the Vale for tons of dust - comparable to the sands in desert!). Dunecasters and Sand Traps were trivial to craft from there. As mentioned, I was lucky to draw Paragons from some early boosters as I started.
I recently switched Shrouds to Repulsors, and theyāve been doing some pretty work this far. Theyāre better at combating big beasts and provoke, even though they canāt dispel powerful effects from enemy legendaries.
Primus Shields and Tethermancers are battling for the Provoke slots at the moment. Provoke has fallen out of favor as Iāve moved further in the ladder though, so weāll have to see if theyāll hold their place in later forms.
As said, Abyssians are proving really troublesome with their myriad ways of dealing with Obelysks (that deamon lasso and wraithling trade as only some examples), but Sand Traps and that singleton Decay are proving good against their big monsters (the former a great opening deterrent in any match up). I had to include Blistering Skorn just for Wraithlings, and that crocodile egg rain (even though Starās Fury works against eggs well too).
Double Ankhs have been surprisingly useful as well. Theyāve given me a few surprise kills with the singleton Staff. Thanks, Yākir! I owe you one!
Tethermancer is still trying to find itās place (or leaving the slot for something else), but Iād loathe to leave all my provoke out just yet.
Letās see if thisāll get me to gold in a weekās time! Seems highly possible!
When i get the new expansion, ill gladly try out your suggestions mate. I originally did intend to include blood of air though.
Hey! Welcome to the community! Try something like this, itās a budget version of the full midrange Obelisk deck. It has most of the cards you own and some rares and commons you should get. This is just a general outline, feel free to experiment and swap stuff around with it.

Some explanations starting with the cards I added.
Falcius- This should be your number one priority. Itās one of the best common cards in the game, itās a 3/3 for 3 that gives your general invulnerability for your turn and 2 attack. Itās a huge tempo tool and will make the early game a lot easier.
Pax- Pax is a 2 mana 2/1 rare battlepet, itās a card with its own AI. Itāll always attack the closet minion to it, prioritizing cardinal directions over diagonals. Most battlepets arenāt that good, but Pax has dying wish summon 2 Iron Dervishes which make it an incredible value play. Itās incredibly good in any deck that wants to use dervishes.
Starfire Scarab- 5 mana 4/6 common with blast. Itās just a strong value play that pressures your opponent.
Dancing Blades- Probably the best budget minion in the game. 5 mana 4/6 common that deals 3 damage to any minion in front of it. Great tempo card for budget decks.
Cards that I recommend cutting:
Pyromancer- Iāve used Pyro a lot in the past and itās just too inconsistent for me. It only shines in the early stages of the game with a buff but besides that itās fairly lackluster. It does to everything. It has very little impact outside of the opening stages of the game. Pax is far more consistent and equally powerful play, I recommend swapping Pyro for it.
Windstorm- I donāt think Windstorm is as bad a s most people think it is. But it has a weird anti synergy with obelisks by making sure your wind dervishes canāt suicide themselves into enemies which can screw over positioning and makes Starās Fury really awkward. Itās up to you, but pretty much all Obelisk decks choose to omit windstorm for that reason.
Tethermancer- Itās slow and very understatted. Itās quite frankly a rather weak card. If you really need a 4 cost dispel consider Lightbender(4 mana 3/3 rare that dispels everything around it.)
Moving on:
If you want to stick with Vet here are some more expensive cards I recommend you pick up or consider at some times. I am going to warn you that the recent set focuses on two previously borderline unplayed archetypes, Golems and Arcanysts. Weāre not exactly sure how these decks will hold up in the future. However some of them look very solid including the Vetruvian Golem playset. If you get Sirocco and Dreamshaper from the Ancient Bond packs you can put together a fairly strong Vet Golem deck.
Epics:
-Rashaās Curse(2 mana destroy an enemy artifact and summon a wind dervish near the enemy general. Good reach card and artifact destruction. Is a three or two of in most obelisk decks.)
- Allomancer(4 mana 4/3 with dying wish summon a random obelisk. Very good for obelisk decks but itās up you whether you want to run it over other 4 drops. Itās something to test and consider.)
-Starās Fury (You have 1 already but some obelisk decks like to run 2, itās not necessary but something you might want to consider.)
Legendaries:
-Aymara Healer (6 mana 5/5 with dying wish heal your general for 5 deal 5 to the enemy general. Good vet legendary you can stick in any deck.)
-Grandmaster Nosh- Rak (7 mana 4/7 with Flying and Blast as well as everything you have deals double damage to the enemy general. An excellent finisher you can toss in any board focused Vet deck. The problem is that itās from RoB packs which make it tricky to get. Consider it in the future once you have some core cards.)
-Nimbus ( 5 man 3/8 whenever it takes damage summons a Soulburn Obelisk. A Soulburn Obelisk is a 0/4 obelisk that destroys any minion that damages it. Very snowbally but slow minion. Itās great for certain matchups but too slow for some. Itās a very meta dependent card, itās good but not too important.)