WOW you Hero if Nemeton Becomes a Thing! Dont Forget Vanar have Ice Age and other cards too dont compar 1 Endless Hunt Against 20 cards…not good also you Wrathling can be Dispeled and a Large number only waits for Mass Removal as well.
Suggestion for Trial
Ok, well that’s why I wrote (subject to change). The number can be brought down, I didn’t put lots of thought, I just sat down for 5 min an wrote what I thought of.
Well Ice Age is weak to dispell and mass removal as well. What’s the difference? Ice Age disappears completely when dispelled, but Wraithilings become 1/1, and casting your BBS will make your dispelled Wraithlings 5/5 again. The only reason I brought up Endless Hunt was because you said
thinking you were so smart, but not that I’ve proved you wrong you’re saying that they have cards that Endless Hunt doesn’t compare to? Then why did you bring it up in the first place?
Ica Age was only a example stop it!. I am Saying Nemeton Provide non Dispel Boost and Variax not that gives the Nemeton player the opportunity to dispel your wrathlings and Rush/Overwhelming his opponent and after a Battle between 1/1 Wrathling and a 7/7 Vespyr Night Howler the Howler ist still at 7/6 and can still Eat or Destroy 2 wrathlings.so just give up
Nemeton is Better thats why its Currently Unplayable easy.
Better have Forcefield then not again my Suggestion is to make Game more Difficult and Danger and not making the Opponent Scoop away and surrender.
the fact that i need to explain to you how vanar deck is built is a bad sign for your case, means that you either never played the faction or played that very poorly.
vanar decks need manipulation.
cards like wisps, hearhsisters, razorback in fast decks, removals - cryo, cloudcallers.
on ilena stun package is 6 cards minimum + manipulations and slight ramp you’ll have no place for 13 token that will run as a well rounded deck
if you’ll place 13 tokens in a deck you will lose, i’ll do you one better.
go make the deck that you believe to be a good nemeton i’ll use mine and we’ll check your count before i spray you all over the wall.
@otro the 7/7 you talking about is the least of your problem, i suggest you play the deck.
and again - nemeton is a thing, just not in the low levels where players don’t got the actual knowledge to run it well, sorry.
behold - ilena’s good control nemeton (i run my faie version):
this is what you suggest -
and you must play every one of them!!!
here - a few of the mad men who actually gotinto s rank with nemeton.
I have Played Nemeton Deck and Summoned it the deck loose to Mass removal and opponent that goes for your Token minions easy also i am not talking about Endless Hunte be a Strong Card im saying its a Good card because Vanar dont have any Strong Draw Cards its him that you Use while you are Top-Decking and even if you Deck Out you still can Play Endless Hunt 1 Copy are enough makes you always to fight with 2x 8 Cost u will also have Bloodborn spell always to use if its Kara they gonna have +4/+4 with Nemeton +8/+8 if nemeton are just a bit easier to pull off thats how the endgame looks like destroyed by Endless Hunt.
LITERALLY 80% OF THE DECKS LOSE TO THIS, INVALID ARGUMENT, MOVE ON
Everydeck work if your opponent dont know what they are Facing with that dont make Nemeton Meta
Guys. Sorry for the full ad homine. But look at his overall summary.
Standard “me is a smort and has the knowz” case. Just move on. He won’t admit defeat.
Not everydeck many minion survive mass removal it only Critical for Deck that Swarm the field or are Forced to spam many minion to fulfill Trial. read before you write thx.
a few pointers -
the fact that vanar doesn’t have draw is not making endless hunt to be good - it is a bad cars as draw, it is a good card with inner synergy.
if you play nemeton and you burned your hand you played it wrong, and if you think spamming howlers is good - it is not, the pressure end game moves can provide is twenty times painful then double 4/4.
(it is however strong in vespyr decks where you can actually buff them and remove minions on the same turn).
lif you got to the point that your opponent summons nemeton it is on you, it is so easy to stall fast nemeton, until your endgame comes up, that it is your fault.
beside - who counts endless when i can put you inside luminous buffed by nemeton or gwells + luminous buffed by nemeton.
move your corser on the enemy general and you’ll see what exactly what he is running
nemeton is nor meta because unskilled players can’t pilot it, just like kensho vortex is not meta for the same reason, but it is viable.
we don’t need decks to be meta.
I dont even understand what you mean by this…No deck can survive if they have no board as most decks wincon is THE BOARD!!!. The only exclusions are Spell/artifact decks and OMA decks,because they dont care about your removal.
that why i am saying 1 copy is needed its not the First card to Use but definetely the last card that get your Opponent down for sure dont Flame when you dont understand.
Many Deck Summon Strong and Weak Monster Mass Removal can not Get them all but if you Play Swarm and Spam you are in Danger i am not Saying Abyssian and Others Are BAD Its just the Right Card in the Right Moment and yes they loose Harder to Mass Removal.
you make no sense…why am i even wasting my lifespan arguing with a rock…
Buddy I don’t care about how the deck plays, and I’m not sure about the number, which is what I noted immediately. I said I sat for 5 min and thought of a Trail/Destiny. All I did was count the amount of token generators and assigned a number. I have already admitted that 13 may be too high but I haven’t thought of a better amount. What number do you suggest?
I appreciate the deck building advice but I am not planning on building a Nemeton deck in the near future.
I’m leaving this argument now, OP is clearly either a troll or set on thinking his changes are the best path to follow. If I don’t then there is a high chance that the Redacted comment from earlier will return, in a no so redacted form.
that why i Hate peopel taking Suggestion way to Seriously its just a Direction and not the Road we have to Go 100% all i was asking is for Opinions how to make Trials play able in the Future too and not just Forget. ones are Sure the next Set have to be Stronger then Mythrons or we are still in the same Meta and it gonna get more nerfs until they are worthless to pick to make space for new stuff.
Most of you peopel dont even play Duelyst right now or are even Rank S
After you playing against the Same Similar Deck 20x times you will understand Since Release
Mythrons got alot of Nerfs anyway i Close this Topic you can still Reply but i most likely won’t answer thx.
my good man i play vanar for years and as for now i’m one of the best vanar players around especially regarding vespyr, nemeton and all kinds of weird vanar decks, so i do understand a thing or two, not bragging though, just trust me when i tell you these things.
vanar is not abyss their removal doesn’t synergize with generating board (not counting vespyrs).
meaning that unlike abyss you need to babysit your tokens + build board + remove threats +keep your hand size reasonable for late game.
this is why 5 tokens are the absolute limit to give you a skill check, 4 is problematic, 6 is too much.
changing nemeton to make it meta will destroy the beauty of it, yes i want a separation from players who work for a strong nemeton deck and those who don’t have the knowledge to pull it even after netdecking.
with all the love i tell you that you suggest things and you’re a voice but your ideas are problematic and you’ll take criticism and people will bomb on you because there are people with more expirience regarding the fields that you want to change.
plus these changes straight up ruining cards and archetypes, not all mytrons meant to be meta, the are a skill check, whether you’re good enough or not.
btw - i played with my experimental deck close to 230 games last season - this is alot of similar decks to go against most of them in diamond so yea i understand, and so are alot of the people who criticize you.
even if you suggest things keep in mind that you might be wrong,
@victorious23 i really believe that 5 is great as it is, 5 test you well and rewards accordingly. i would however make it into +3/+3 walls can move one space.
or +2/+2 your tokens get dw: summon howler when destroyed.