Hello i have Suggestions for Trial Monsters because i think thei are unhealthy and Gamebreaking also most of the time theres no comback once hit the Field.I think Trial should take the game to a Next Level without breaking it,they must be much easier to summon stats need to change and their ability.
Lyonar Trial Grand Strategos: During the End of your turn target 1 friendly minion transform it into a random minion of your Faction that cost more.
Songhai Trial Hideatsu the Ebon Ox: each time you summon a minion deal 1 damage to any target.
Vetruvian Trial Notion of Starless Eternity: when your General is Equipped with an Artifact he gains Forcefield it can not be dispel and its removed if all Artifact are destroyed.
Abyssian Trial Underlord Xor’Xuul: once during the opponents and your Turn, The first time a Friendly minion dies re-summon it on a random space.
Magmar Trial Hatefurnace: The first Minion summoned from your action bar gains Rush and additional Opening Gambit: Target other Friendly minions it gains Frenzy until the end of turn.
Vanar Kindred Oak in the Nemeton: Increase all Friendly Token minions by +1/+1
Neutral Mythron Wanderer: During the end of your turn give up to Random friendly minions +1/+1 and not the same twice!.