I don’t think our forum as a fully made “Tips for Beginners” thread yet; surprised. Here are SOME tips though to get you started in the right direction:
Fast deck building
-(IDK anything about magic, but) boil down your playstyle to 2 factions you like playing the most, a “primary” and “secondary”
-Try to work towards building decks to these 2 factions. This can be done by disenchanting other faction cards and enchanting CORE cards for your factions (our forums DO have suggested core cards, shoutout at @whyb0t). WARNING: Prismatics (shiny purple cards) are always safe disenchants (DE’s), since you can recraft the same card or others at equal value. DE’ing nonprismatic higher rarity cards can be a mistake though. For this reason, I ALWAYS recommend new players to ask vets about which cards are ok to DE and which would be suggested not to.
-Try to get a more consistent deck by avoiding only having “1 of” cards. (Try to always have at least 2 copies of any card you put into a deck.)
This stuff leads into crafting, a core part into quickly improving your card libary.
Crafting
-Crafting core neutrals over core factions will allow more flexibility early on in your playing. I suggest this for common and rare (white & blue circle’d cards).
-On the flip side, due to the spirit refund system of DE’ing, I recommend trying to buy higher rarity core cards over multiple lower ones WHEN POSSIBLE.
ex: You like Vet, but only have 900 spirit with no legendary (orange) rarities. I personally would recommend 2 Star’s Fury (purple) over 9 rare cards (blue). You COULD craft 1 legendary, but it won’t be consistent enough. If you have 1800 saved up though, yea, i’d recommend 2 legendaries.
This is all opinion and subjective. However, this method balances maximizing your spirit while getting good/immediate use out of it. The only argument I’d provide against this is in the VERY beginning where you may want a lot of immediate core rare cards to get a good foundation of a certain deck archetype (like Abyssian’s Lilithe Swarm with cards like Bloodmoon Priestess, BMP, and Shadowdancer)
Gameplay
-Removing minions at the cost of some general health is oftentimes worth it, specifically in the beginning. Leaving minions up, especially against Songhai (red faction) and Lilithe swarming may often end up punishing you for it.
-Learn about core enemy/faction cards that are screwing you ASAP. Had a plan that just got absolutely shut down? It MAY be a core/oftenused faction card. Notice the mana cost and effect of this card and stick it into your memory bank. This will help a lot to playing around it into the future.
-Hand size matters. Did they just burst out a ton of minions and everything seems hopeless and unfair? What’s their remaining hand size? They may have just used up everything they had; if you can weather the storm, you may still be able to turn the game around. Likewise, pace your own hand to the situation.
-Bloodborn Spells (BBS) come up every 2 turns, regardless if used or not. Learn to utilize this fact. P1 (left side) gets at every even mana, P2 gets at every odd mana. There’s a lot to say here, so I won’t go too in depth here. 1 suggestion I will say though will be to try and treat it as an extra card though; if you can use it as an alternative to using an actual card, this will assist in your hand size (Kaleos BBS vs. Mist Dragon Seal is a great example).