Ok so i finally crafted 3 klaxons and 3 vorpal reavers just by beating up bosses (i can’t find motivation to do daily quests since the game stopped developing so i decided to only grab boss chests). These are the cards i want to have in my deck;
3 carrion collectors and 3 lurking fears to reduce cost of klaxons and vorpal reavers to 0.
3 nocturne to make klax and vorpal summon bouth 6 wraithlings and shadow creep.
3 munch for op heal and removal.
3 nekomantas to draw klax and vorpal after i discount them.
3 abyssal tormentors to kill anything on shadow creep and 3 shadow nova to put shadow creep under enemy general.
3 ghost azalea for op general dmg.
1 variax with lilithe or cassyva would be op in this deck, but i havent decided which general to pick yet.
1 obliterate for op AoE/Finisher.
Now i have 9 card slots in deck and i consider adding these cards;
darkspine elemental - for even more op shadow creep dmg with abyssal tormentor
wraithling swarm - to generate additional 3 shadow creep with nocturne.
abyssal crawler - to generate early shadow creep
consuming rebirth - to trigger carrion collector, nekomanta klax or vorpal
yielding depts - for cheap draw
abyssal juggernaut - to add more finishers
xor’xuul - to make klax and vorpal trigger infinitely
dark transformation/ritual banishing/punish - for removal
more dying wish minions - to profit from max discount
Alcuin fugitive - to cast more spells
So what do you ppl think? Which cards should I add/replace in my deck and what general would be best?