I’ve been playing a while and I’d like a little more variety. Kill 50 minions, deal 150 damage, play 8 games. Quests can get players to play a little differently, so let’s pitch some new ones. I believe the last time they changed quests they said they want them to take ~6 games to finish, so that’s what I’ll be using for my suggestions. Quests should be able to be completed by all factions (so no blast, infiltrate, etc), but not necessarily by all decks (like how decks that ignore minions have a hard time killing 50 minions).
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Move x spaces. Not sure how many is reasonable, or if it should only count generals or all units. If it’s just generals, I’d put it at 120 or so. Generals and minions, maybe… 1000? 750? There’s so much variance here.
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Activate x Opening Gambits. 75 maybe?
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Corner/surround x enemies. 30? (Surround meaning can’t move. So up down left right)
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Equip x artifacts. No idea. I’m not sure about this one.