Duelyst Forums

Ideas for second Mythrons?

It would be really cool to have a second generation of Mythron minions in future expansions, as some of what we have now are quite underwhelming. I have a nice idea for a Mythron minion for Ilena, and it just may be overpowered enough to put her in the meta for once.


Mabinogi Draconis

Vanar Mythron
7 mana 8/9
Trial: Activate 8 spells that Stun enemies.
Destiny: Whenever you Stun an enemy minion, destroy it and summon a Disciple with the same cost on its space.

The Disciples

Snow Globe
0 mana 2/1
Dying Wish: Stun up to 3 random enemy minions.

Arctic Howler
1 mana 2/3
Whenever an enemy minion is Stunned, summon a Ghost Wolf on a random nearby space.

Icebreak Hunter
2 mana 2/5
Infiltrate: Whenever this minion deals damage to an enemy minion, Stun it.

Yggdra’s Voracity
3 mana 5/5
Whenever an enemy is Stunned, fully heal this minion.

Crystal Drake
4 mana 5/4
Forcefield. Your Bloodbound Spell costs 0.

Nemeton Prophetess
5 mana 6/6
Dying Wish: Put an Oak in the Nemeton into your action bar.

Glacial Kindred
6 mana 6/4
Blood Surge: Summon Bonechill Barriers along this entire column.

Frostfire Elemental
7 mana 3/7
Whenever this minion takes damage, Stun all enemies in this row and column.

Winterfall Juggernaut
8 mana 8/11
Provoke. Whenever an enemy is Stunned, gain +10/+10.

Snowflake Yggdrasil
9 mana 12/12
Every end of your turn, Stun all enemy minions on the opponent’s side of the battlefield. Your General gains Invulnerable during the opponent’s turn.

3 Likes

I want mythrons that aren’t trial and destiny, tbh

Maybe spells? I would like to see a card that you can just play, but it’ll be so strong you only get one. You’ll always know to play around it as well.

Maybe give lyonar a 2 mana immo that only does 3 damage that you only get one of
or songhai with a free phoenix fire?

something like that

3 Likes

They should definitely have more flashy effects. Something like a 8 mana Holy Immolation on all friendly minions.

1 Like


Eat = Devour

10 Likes

See, that’s really cool, I like it

4 Likes

Nice idea. Every faction should get these General Mythron cards.

4 Likes

RIP Grandmaster Z’ir.

3 Likes

Slight continuity error: The rarity of the bbs would be mythron.

2 Likes

Hmm I’m not too sure about that… Abyssian has the upgraded “AWESOME” Bbs but does it have a new rarity?

1 Like
Cleithrophobia / Vanar / Mythron Spell / 4 Mana

Trial: All enemies are on your starting side of the field.
Destiny: Enemies cannot move or teleport past the center column.

Purpose: Board manipulation. I will never stop trying to bring it back to Vanar as a staple xD

6 Likes

I think it does.

1 Like

THIS IS AMAZING. Really love the idea.

2 Likes

this is so degenerate and stupid but i like it somehow

3 Likes

But if it was a Mythron card could you play it more that once? :thonk:

That’s discoverable. :thonk:

1 Like

They always have the rarity of the card that gives them the bbs, e.g the awesome BBS are legendary.


3 Likes

control vanar :sweat:

2 Likes

Fixing the tribe on Greater Waterball and the wording on Imbolc.

1 Like

Fixed wording for both of the cards to be consistent with the rest of the game.

1 Like

literally unplayable, fault + kaboom kha kills it with no prior setup / damage

1 Like