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Expansion spoiler Day 2 - Sellsoul (Neutral)

It also comes out 2 turns earlier and is easier to spam the board with.

@isgopet ramp also uses marauder, you can also use it as a Midrange or a control threat.

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Tbh I’ll probably play marauder and possibly this in keeper vaath

Flashing marauder is a great feeling though

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surprised no one has mentioned its similarity to decorated enlistee

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Because nobody had noticed? Pray tell

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3 mana 4/5 with a serious downside thats probably only viable in ziran?

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Does anyone play enlistee

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just a vanilla body just smack it lasting judgment watever not impressed

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Sadly, no.

I can see people trying decks with damage prevention (Iris Barrier, Concealing Shroud) or self-harm (Sworn) but mostly as just a big body in an aggro deck. This into Lightbender on the next turn doesn’t seem like an unlikely pairing to me.

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yup most definitely

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I actually suspect this thing is much better than Enlistee for Zir’An because it doesn’t get hosed by dispel and you don’t have to rely on a healing resource which might either come up short or go overboard, just to get Enlistee back online again for a single attack. Even the “drawback” lets Zir’An setup for healing triggers even when the opponent is playing things cagey. To boot, Zir’An doesn’t really have a go-to third 3-drop Minion (after Lancer & Scintilla) right now.

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I think people are underestimating how strong a 4/5 is early game, I’m not saying this is going to blow up, but there are many aggro decks that will love this card and Ziran. 4 damage isn’t that bad, almost like a stronger Flameblood Warlock but with a body that has 5 HP, if you can land even one hit on the enemy general with this guy, it willd be worth it.

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There was the 3 mana 5/6 everybody called OP when spoilered and then nobody played it :slight_smile:

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The thing is, the difference is, it gave them 2 boddies (which can easily deal more than 4 damage.) which they can buff and take mana tiles, the drawbacks are less with this card, it also isn’t immediate either.

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Daily reminder that vanilla minions are unplayable (unless both cheap and MASSIVE).

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This is a really really good minion, some of these comments are genuinely amusing.

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Oooooooh, maybe we’ll finally get more avenger-esque cards!

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I can understand why people think this would work in Heal Zir’an, but I personally can’t see it happening. Heal Zir’an already has plenty of powerful candidates for the 3-drop slot, such as Sunforge Lancer and Silverguard Knight. I don’t think anyone would be taking out Lancer for this, nor can I assume that this card is able to replace Knight.

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I play enlistee, but not in the deck you’d expect.
I use it in a forcefield oriented Argeon deck, there is a card that gives forcefield to any minion, aka allowing enlistee to hit without getting damaged, this is actually better than using heals, as forcefield automatically refreshes itself every turn.

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I salute you good sir

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And God forbid we forget about Scintilla. In Healyonar, more heal beats more pain any day :wink:

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