It also comes out 2 turns earlier and is easier to spam the board with.
@isgopet ramp also uses marauder, you can also use it as a Midrange or a control threat.
It also comes out 2 turns earlier and is easier to spam the board with.
@isgopet ramp also uses marauder, you can also use it as a Midrange or a control threat.
Tbh Iâll probably play marauder and possibly this in keeper vaath
Flashing marauder is a great feeling though
surprised no one has mentioned its similarity to decorated enlistee
Because nobody had noticed? Pray tell
3 mana 4/5 with a serious downside thats probably only viable in ziran?
Does anyone play enlistee
just a vanilla body just smack it lasting judgment watever not impressed
Sadly, no.
I can see people trying decks with damage prevention (Iris Barrier, Concealing Shroud) or self-harm (Sworn) but mostly as just a big body in an aggro deck. This into Lightbender on the next turn doesnât seem like an unlikely pairing to me.
yup most definitely
I actually suspect this thing is much better than Enlistee for ZirâAn because it doesnât get hosed by dispel and you donât have to rely on a healing resource which might either come up short or go overboard, just to get Enlistee back online again for a single attack. Even the âdrawbackâ lets ZirâAn setup for healing triggers even when the opponent is playing things cagey. To boot, ZirâAn doesnât really have a go-to third 3-drop Minion (after Lancer & Scintilla) right now.
I think people are underestimating how strong a 4/5 is early game, Iâm not saying this is going to blow up, but there are many aggro decks that will love this card and Ziran. 4 damage isnât that bad, almost like a stronger Flameblood Warlock but with a body that has 5 HP, if you can land even one hit on the enemy general with this guy, it willd be worth it.
There was the 3 mana 5/6 everybody called OP when spoilered and then nobody played it
The thing is, the difference is, it gave them 2 boddies (which can easily deal more than 4 damage.) which they can buff and take mana tiles, the drawbacks are less with this card, it also isnât immediate either.
Daily reminder that vanilla minions are unplayable (unless both cheap and MASSIVE).
This is a really really good minion, some of these comments are genuinely amusing.
Oooooooh, maybe weâll finally get more avenger-esque cards!
I can understand why people think this would work in Heal Zirâan, but I personally canât see it happening. Heal Zirâan already has plenty of powerful candidates for the 3-drop slot, such as Sunforge Lancer and Silverguard Knight. I donât think anyone would be taking out Lancer for this, nor can I assume that this card is able to replace Knight.
I play enlistee, but not in the deck youâd expect.
I use it in a forcefield oriented Argeon deck, there is a card that gives forcefield to any minion, aka allowing enlistee to hit without getting damaged, this is actually better than using heals, as forcefield automatically refreshes itself every turn.
I salute you good sir
And God forbid we forget about Scintilla. In Healyonar, more heal beats more pain any day