Duelyst Forums

Duelyst and Chill - Non Meta/Memes

On a side note, more Inkhorn wouldn’t be bad either. Cause you could draw Dex and get a cheap 1 mana Celerity summon.

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@miguelosz, I’m sure you must have tried a Battle Pet - Abhorrent Unbirth list. Boy does this awaken the sadist in me.
What’s your take?

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Actually, this never occured to me :smiley: I’ll give it a shot!

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Works pretty ok, will hopefully post the deck within a week :smile: thx for the idea!

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No don’t sacrifice the adorable animals! It’s FMA all over again.

edward

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Sorry, sacrificing animals is my specialty (e.g. Dark Memes XV: RaCaChaCa) :stuck_out_tongue:

I actually just finished Brotherhood this week, a great series!

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It really is. The story telling stands out from most, even some series today. A good example that anime is a medium, not a genre.

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Will you allow me to publicly execute you? Otherwise a really cute card

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treachery

Summary

What’s up my dudes. I know I said I had a Lyonar deck in the works, buuuuuuut this ended up being so much more fun. Ready to steep yourself in blood and chance it all up on deceit and lies? I don’t know if that applies to this deck but that sounds pretty tight yeh?

This deck is based around two minions and one spell; Tahr, Marauder, and Betrayal. You absolutely need to rush for Betrayal and one of the afformentioned minions. Capricious and Betrayal alone can almost guarentee a T6 gg combo. If you get a crazy lucky T1 hand, I personally like to keep Darkfire Sacrifice for a free Capricious effect proc. Work on burning opponent removal and setting up your hand the first 4 four turns. Try to keep a Wraithling up. If you’re not having luck with draw, aim to swarm the field and use Chakram to clear up some space. If you have Betrayal by T5, play Capricious or Tahr with positioning in mind. If you play Capricious, smack the general for one hit and burn a minion or Wraithling however you can, hence my love for Darkfire this late. Activate Betrayal and hopefully you have managed to whittle down the general enough for gg. If you play Tahr, you’re gonna have to activate Betrayal first and with enough minions proc’d from Betrayal, you could be looking at an easy 11/4 Tahr + whatever damage was dealt to the general by their own minions. Mindlathe is also a fun card to have active because if you manage to get the Capricious combo off, you can hit for another 9 damage, totaling 27 damage in one turn. Of course you don’t need Capricious to make Mindlathe work. It is there to move minions out of the way and get some minor last second damage you may be needing to get the gg.

This deck is something of a one trick pony, but it sports some versatility and breathing room unlike some meme decks. Positioning is quite possibly the most important aspect of this deck which is why Tiller actually has some viability away from the pile of unused cards. Thanks as always for checking out the thread guys.

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Any reason for no lure?
Works well with Betrayal and likely all that frenzy.

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I originally had it in there but then I wanted to at least have somewhat more of a guarantee to activate Capricious, hence Ritual. But if you are confident in your positioning, you could plan to Lure a minion into betrayal AND wraithling range without blocking yourself.

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Tahr + Betrayal is an awesome combo, good job! :slight_smile: I have to agree with @humancalc, Lure would be a perfect fit for this deck.

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Thank you! You are both right. I was a tad shortsighted and didn’t really think out the Frenzy synergy. The most exciting prospect is the lower mana cost. So in that line of thinking Repulsor Beast could be a consideration, purely to have another minion to make use of Chakram :thinking: I must test this.

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Thank you @humancalc for the recommendation. I went ahead and implemented a few minor changes. Namely removing Flameblood. Your general is usually staying near the front to keep up on the enemy general. You are better off just having Void Pulse standalone. I also added in Inkhorn instead of Void Hunter for some added control. Plus some of the pets work decently well with Furor, barring Fog. Not that it matters cause its another RNG pet draw.

You move the board to your whims, either utilizing Frenzy to maximum efficiency or buying yourself a few turns for the minion to meet back up with the main group which ultimately spells doom thanks to Betrayal regardless.

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Can anything be done?

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right now, letigress is the best thing to add to your resonance scythe. maybe instead of resonance, you should get the value from the “vespyr” part. setting up glacial elemental would turn this into ping barrage, while animus plate would give you really swole minions.

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This deck presents something of an interesting challenge :thinking: Namely because of the stun mechanic involved. This combo is kind of insane if you manage to pull it off though. So I have attempted to create something of an ecosystem in the deck that allows you to pull the cards you need if you manage to pull the pull cards before the actual cards themselves. Now before anyone calls out and asks why I didn’t use Flash Freeze, it is because I’d rather have a 2 or 3 mana stun card after the Reliquarian play with added benefits rather than a 0 mana stun that burns a card from your hand. Vespyric Call grants you a 4/4 Hydrogarm while Artifact Hunter guarentees you a Scythe. Ideally you horde atleast Scythe and and Reliquarian. Ramping up with Crystal Wisp as you can and aiming for an Endless Hunt so you have a guaranteed Vanar minion without burning your hand for the Reliquarian combo. This deck aims to maximize your chances of grabbing the combo. But at the cost of a flexible game plan. This was hella fun to make though. I thought about adding Letigress, but I feel you would need to drop Basilisk or Endless. Having such a high cost neutral minion doesn’t allow the combo to happen any easier, rather it simply assists Scythe.

deckLandscapeVanar(4)

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Wow good job! As soon as I can craft the Vespyric Calls I’m going to give this a spin. A bit worried about the anemic early game minions though.
Maybe squeeze in 3x Icy by throwing out one of each Vespyric Call, Artifact Hunter and Endless Hunt? :thinking:

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Unlike Cyrogenesis, Vespiric Call adds a random Vespyr to your action bar, not one from your deck.

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