Duelyst Forums

Card Design Contest Jan/Feb: Community Poll

The jury has finished their ranking and now it is your turn to vote for the submission you like best. Please be fair and vote for the entry, not the person behind it. The poll is public!
You may not vote for yourself!

The jury evaluation: https://www.docdroid.net/Sxib46I/top-10-cards-janfeb.pdf.html


The top entries:

Sand Wave
Vetruivan spell
3 mana
Deal 3 damage to every minion in the line in front of your general.

Hostile Territory
Vanar Spell / 3 Mana
Infiltrate takes effect on the entire field until the end of your turn.

Frozen Resolve
Vanar Spell
1 mana
All minions with active infiltrate keeps their infiltrate ability permanently while inactive ones lose it permanently

Portal Overload
Vetruvian Spell
2 Mana
Destroy a friendly Obelysk and ALL minions nearby it.

Cascading Snowstorm
Vanar Spell
4 Mana
Select a column. Until the start of your next turn, ANY unit that crosses it take 3 Damage.

Desert’s rage
Vetruvian spell
3 mana
Give a friendly minion +2 attack. For this turn only it has Blast.

Zealous Charge
Lyonar
3 mana
Give all friendly minions nearby your General “Zeal: Celerity” until the end of the turn. Affected minions take double damage from all sources.

Shield Taunt
Lyonar, Spell
3 Mana
Your General gains “Provoke” and “Forcefield” until your next turn.

Shadow Gateway
1 mana abyssian spell
Move ANY character on a shadow creep tile to any other unoccupied shadow creep tile

Blightbind
Abyssian Spell
1 Mana
Choose an enemy minion on friendly Shadow Creep. It can no longer move.

Frigid Foresight
Vanar Spell
3 mana
Draw a card.
If you are on the enemy’s side of the battlefield, instead draw three cards.


Prizes:

1st place - Epic Crate Key + orb reward + Forum Badge “Design God” + Place in the jury

2nd place - Rare Crate Key + orb reward + Place in the jury

3rd place - Common Crate Key + orb reward + Place in the jury


  • Sand Wave
  • Hostile Territory
  • Frozen Resolve
  • Portal Overload
  • Cascading Snowstorm
  • Desert’s Rage
  • Zealous Charge
  • Shield Taunt
  • Shadow Gateway
  • Blightbind
  • Frigid Foresight

0 voters

Is there a separate discussion section or will it be just here?

Hostile Territory and Blight Bind sounds genius.

you can discuss right here. :slight_smile:

Voted for Sand Wave, even though I suggested the same card as an errata to Sand Trap (called “Clutch of Akkram”) back in October :stuck_out_tongue: (granted, I think we’ve all tossed around “3 damage to row” spells for waaay longer than that), and Portal Overload. TBH, reading the rationales, I felt that the judges placed more emphasis on what the card would do in Duelyst’s meta more than in a strict design sense, which I find disagreeable (but respectfully so.)

I still feel as though global effects go against the idea of positioning-based spells- but am happy to eat crow and wish @seraphicreaper the best of luck. Goodluck to all of the other finalists ofcourse as well :smiley:

voted for blight bind, its basically a conditional sand trap, but with the guarantee that it will eventually die. besides, we need more board interaction with creep tiles and night fiend isn’t cutting it

voted for frozen resolve because vanar needs more reasons to use infiltrate minions other than snowchaser and crystal cloaker.

2 Likes

@attheedge Are participants really allowed to vote? Like, we can choose to vote for ours only if we wish. I don’t know, it just feels kind of dirty to have that kind of opportunity.

@paralykeet no crow feed is necessary. Brings me back years ago with that anti-smoking commercial, blegh. Thanks though :3


On topic of contest,

Really like Cascading Snowstorm. I dislike Shadowgate and Blightbind because I’m biased against Abyssian, but I have to admit they’re good design (especially Shadowgate). @RyanH @unfortunateinc @eudaimonia I tip my hat sirs (or madams)! :tophat:

Really surprised to see something like Portal Overload and can see heavy abuses to it like Punish, Slo/HI combo or Necrotic Sphere.

1 Like

Portal Overload or Shield Taunt go!

I’m pretty sure there’s a 0% chance a Lyonar card will win and about a 100% chance a Vetruvian card will win considering the state of the meta right now so I guess that puts my picks on the extreme ends!

Some really cool designs in this selection, kudos to everyone who worked on them!

1 Like

Yes, participants are allowed to vote but voting for themselves is not allowed! I will update the OP.

I loved Cascading Snowstorm. At 4 mana is a bit expensive, but it’s a great application of positioning to stall games. Also the other cards look cool though: this game needs a constant introduction via expansions of positioning-based effects. The distinctive trait of Duelyst is the board, let’s use it more!

2 Likes

Both @owlington and I submitted designs very similar to Sand Wave on the first day of the contest, Sand Wave was submitted later. What made Sand Wave better than the other two designs? I think Owlington deserved the points because he submitted first. The designs:

Anyway, I think Blightbind is the best design of the options. It gives creep another purpose and makes it a bit riskier to walk into a creep tile. It also might give people a reason to play Darkspine Elemental again.

Im sorry not being salty or anything but i wont be voting for a card that is more or less the exact same as our submissions but combined. While as well being submitted at a later period
Thank you for addresing this @Envest

I found Starblast to be incredibly over powered, so you shouldn’t be surprised that this one isn’t on the list.

As for the other two, well, I didn’t put either on my list because not only were they quite similar, but I felt they lacked design compared to other submissions, since we’ve seen this many times before in the past. Additionally, I found myself shying away from giving credit to a card that is quite similar to another on the list (same with a lot of the creep submissions). Pyrae is a lot more unique and creative than others, I’ll admit.

I believe the other card made the list because it just makes sense, is balanced, and honestly feels like a card CPG could put into the game.

I’m sorry for the frustration over similar submissions, perhaps we should do something about that in the future.

2 Likes

Yay! I made it!

For anyone curious about my card:

The way it works is that you can’t just drop it on a column and deal immediate damage to whoever is on it. If the Snowstorm is dropped ON them, units leaving will take damage. However, when moving with cards like Silhouette Tracer, Mist Walking or Hearth-Sister, the unit will not take damage.

Obviously, this is designed to help Infiltrate. However, this also hurts you and your minions when crossing over, so be wary of friendly fire. This is ideally used when you’re in the middle column of the board, with a couple of Infiltrate minions set up; at 9 mana you can set up the Rhyno + Snowstorm to really lock them in.

The way these Snowstorm tiles are marked will be with a white tile effect (like Shadow Creep) that disappears at the start of your turn, so both sides know clearly where the Snowstorm is.

Thanks for reading, and thanks for the support!

–RyanH

Reopening, voting period is still live :slight_smile:

2 Likes

You’ve made a huge mistake Aku. You just gave real evidence that mods can open threads. Brace yourself, the necromancers are coming.

4 Likes

It’s happened before. :laughing:

so apparently everyone wants a conditional necrotic sphere for vet (which honestly feels more vet than abyss anyway)

Necrotic threads suffice for me :slight_smile:

1 Like