This is not a joke, though it is.
I was trying to make a deck which is
a) Funny and nonstandart, with unobvious choices.
b) The deck that isn’t predictable in the sense that opponent would never know what I’m going to play next, and WTF I’m doing at all.
c) The deck that will be good against most meta decks (!)
Ambitious, yes, but here I have something, that in THEORY should suffice (given I have 50% wr in low gold with it ). I think the main problem is in my piloting skills right now, I’m very slow in learning how to play new decks, and quick to forget.
Again, making aggro antimeta deck is kinda redundant, every semigood aggro deck has its chances against most meta decks. So I’m going for true control.
So, the deck.
[silent arcana]MTozMDEsMjozMzYsMzozMzgsMzozNDEsMzoxMDMwNiwzOjEwOTU3LDM6MTA5ODEsMzoxMTA5NCwzOjExMTA1LDM6MTExMDcsMzoxOTA1MiwzOjIwMDU3LDM6MjAwNTksMjoyMDEzMSwyOjIwMjI3
Now that you see the decklist, I want to say thanks for @miguelosz (again) who came to the idea that spell synergy is not a must for an Arcanyst deck. Here we want to summon a couple of beefy Arcanysts and resummon them via chain Knell.
What’s antimeta here? What should allow us to live and win (in theory, in theory)?
Counters:
- Artihai, Ascension Sajj, Artifact Vaath, Mantra, 8g8s
Lots of pings (BTA, Deso, Shroud), direct counter (Crawler), BBS and spell denial (ramped Magesworn) - Wanderer Rag, Lil, Reva
Strong lategame plan (Conjurer, Knell), BBS denial (Magesworn), burn (Deso, Shroud), BTA pre Wanderer +Breath post Wanderer for token control, Necrotic Sphere in a pinch. - Combo Rag
Pings (BTA, Breath), BBS Denial (you know it), healing (Mystic, Deso, maybe Shroud if lucky). - Strategos+any swarm
AoE (Tahr, Breath, Necrotic), strong lategame plan, rivaling Promotions. - Trial Maehv
You are fcked if you don’t ramp magesworn early. Even then it’s a gamble. - Double ramp Maehv
Pretty fair to assume you can just play. Just have necrotic sphere and Lightbender somewhere in your action bar. Just in case. - Fault Zirix
I guess we are just fcked as everyone else. I really don’t know how to counter a deck, which has strong early, mid and lategame. At least we have bender for tile dispel. And prayers.
The decks we have nothing against (highly unfavourable matchups):
- Smash Vaath.
We just have nothing. He goes forward, and smashes, and Plasmastorms, and Makantors. Healing and Lightbenders are not enough. My favourite tech against him is actually Tracer, but can’t fit it here. - Tempo Argeon/Zir’An
Lyo is another unfavourabale matchup. Not as devastating as smash Vaath, and we DO actually have something against them (necrotic sphere), but all burn they have is above Magesworn’s threshold, and I kinda dunno what to do against them. They just have the board, and finita la comedia.
The conclusion:
I really think there’s something viable hidden here, in my delusional mind. The deck is superslow, super controlly, but I think it has something to offer.
I’d like to specifically know the opinion of @deathsadvocate and @loliconartist (I believe you play everything, am I correct?), but also anyone willing to give me a piece of advice. If you think I’m delusional and it’s just a pipedream, so be it.