Duelyst Forums

Why are Vetruvian so bad?

I know the fundamental rules of the game :wink: And of course i “analyze” what went wrong when i lose, which cards were useless in my deck and change them to something more beneficial. Currently Silver 15 and working my way up with the decks i built.

That then begs the question: why do you believe Vet is bad then? Even on a budget a good Vetruvian deck should easily take you to Diamond and, if you know what you are doing, even to S.

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I dont think you can easily get to diamond or s rank with a budget deck, but thats just my opinion. Also i want to get up in ranks by work that i did and not by copying other players decks. :wink: Thats the fun in such games like duelyst, hearthstone etc… But yeah, low cost dispells, unit destroy etc. giving Vet a hard time.

Should be mentioned that deckoptions are already quite explored-its highly unlikely that you will find something entirely new that can be used dia+ against toptieropponents even if you are realy good at theorycrafting and piloting
You should look at netdecks and draw conclusions
Take any vet deck,add 9 2 drops,3 blood of air,3 sandsswirl reader,3 rae,3 fault and 3 kha and you are ready for dia

Buddy i don’t know what you are doing in this thread. You can’t trigger me with all your supposed to be funny posts. Oh wait, i think i know you. Thats you right?

I just have nothing to do while taking a shit. :man_shrugging:

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I constantly make it to high diamond with a deck that only uses 3 legendaries…

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It is definitely possible to reach S with budget decks, this has been done many times by many different players.

Judging by your complains about dispel and destroy minion spells I assume you are playing obelysks since that is really the only Vetruvian deck that would care about such things. If that is the case might I suggest trying a different Vet deck like Golems? Obelysks are very hard to master properly and Golems are much more new player friendly. They also don’t have any problems with any of the things you complained about.

It seems like you have a strong dislike for netdecking. There is nothing wrong with wanting to make your own decks but it can be difficult to learn to make a good deck. You can still learn a lot about good deckbuilding by looking at how more experienced players do it.

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True, oblysks are really weird and finicky and should be avoided if it can be helped

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No it’s definitely not him, he’s Asian.

Speaking of which, if you’re not disturbed by his replies as you claim, there’s no need to try to offend him in return, especially in this dirty way.

That said, I’ll return on topic.

In my Unlimited Arcanyst thread there’s a couple of non meta Vetruvian decks. I reached Diamond a couple of months ago with the help of Pure Arcanyst build presented there. You may be interested to try it, if you can afford it, it’s not too expensive, while definitely non budget.

While I was opposed to netdecking long time ago, now I can’t deny the fact, that you can get some ideas looking at others’ decks. I don’t want to make you play my decks, but you can see what can be built if you don’t want to use the most popular strategies.

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Thanks, Alplod. :+1:

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Don’t be so fast to express your gratitude, you’re also a jerk in this conversation :rofl:

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But I’m the nicest jerk there is. :eyes:

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Just got rekt by a noob (a real new player) running fualt on 6 into emp and probably kha after.

Vet is baaaddddd BUFFF FUALT BUFF KHAAA BUFF RAEEEE

#ALSOBUFFRAGNORAANDWANDERER

On the other hand i lose more then i win this season sooo… it’s fine i guess

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Like anyone on the discord or reddit even cares about the forums lul, the reddit is dead and the discord lost it’s main older peeps.

To add to this convo.

Vetruvian has the second best deck in the game being FaultVet.

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Hold on boys, sheriff is here

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@geheimagent:

I understand that you don’t want to net-deck because you don’t wanna just copy others’ work without putting effort, but because of how the game shapes, the meta and certain factions’ flavours, to be competitive (and often, to win!) you need to really consider playing certain staple cards which usually happen to be the backbone of lots of net-decks simply because they’re powerful cards that really make the difference.

That said, because skills>budget, Hsuku has done the “from zero to hero” challenge with Ciphyron, making a budget deck of basics and commons and brought it to S rank.
After I witnessed that I changed my mind on a lot of things.
Here’s couple lists, one with Zirix (by Ryvirath) and one with Ciphyron (by Hsuku).

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In this game you never stop learning, there is so much to cover from positioning to decision making to knowing the most probable things your opponent could do.

I offer to look at one of your losses for you and maybe you are right, there is nothing for me to tell you but maybe there are one or two tricks you can pick up. Best thing, it is all for free :smiley:

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Wouldn,t say that-after 100-200 hours you will have learned most there is to learn in terms of piloting.
If you want something that you will never ever reach the skill ceiling in,try a fighter:
you need to learn
-difficult combos(hard execution)
-every single move every character can do and the exact properties of these moves,in some fighters every character has 5-6 pages long movelists (and you can expect atleast 20 character per fighter) :confused:
Properties in every fighter are:
-startup animation
-cancelable?
-frameadvantage on block
-recovery time on whiff
-the exact range
-what your opponent can followup with after that move
-blockable?
-does it hit low,mid or high?

Many fighters add unique stuff to futher amplify that:in tekken you are fighting in a 3d space,meaning you also need to consider sidesteps and therefore how much attacks track you and which direction they track.Many anime fighters have a realy complex airgame.Guilty gear has roman cancels-you can spent meter to remove recovery frames which can allow you to do some crazy unnatural combos-GL learning these just for your character and even more luck learning these for all opponents so that they can,t catch you ofguard and so that you know when you need to spent your burst to get out because they could spent their meter to do a ridiculous combo on you.
You don,t just need to get that into your head-you need to learn it so well that you can make use of that knowledge within a splitsecond.

Meanwhile in duelyst:you need to learn the few meta relevant cards(if you come across real memes while playing a high-tier meta deck the surprise factor will hardly make up for the sheer superior power of your deck) and play around them.Its quite convenient that a whole bunch of meta relevant stuff is already played around by placing your minions diagonally and that another huge bunch has no real counterplay aside staying above certain HP thresholds and rushing the opponent down
You also don,t need to put learned stuff realy deep into your mind given how much time you have to think

Perphaps my perception is not completely correct given that i have almost 1300 hours in duelyst ,but there certainly comes a point where you can,t realy get much better

Even 1k+ hours may not help you if you’re not good at adapting to current meta and analyzing it. You may play your decks well but keep not noticing that meta has changed and strongly counters whatever you’re playing.

And in fighters reaction plays a high role. You may know all the combos but still lose because you’re slower than your opponent or keep missing timings.