My post could be any more clear. I gave 3 clear reasons for tiger being nerfed. Arguing for change is pointless because in this case any faction that “needs” 3 mana tiger they can simple now print in faction version of it. In printing a in faction version of tiger they can avoid the many many many issue decks with 3 mana tigers have cause because it easier manage one faction and its buffs than 6 factions and the multitude of interactions.
We are not arguing theortically stuff now. Kara bbs was literally nerf because of tiger,1 mana diretide, 3rd wish,Thumping wave were all abused by tiger. Phantasm and Stygian Observer would make tiger ridiculous as 3 mana play.Who cares what the card does for the early game some factions Magmar,Songhai and Vet don’t need access to more early damage and the devs have to walk on eggshells when designing cards because Tiger extends the burst damage factions can do. You keep asking was that oppressive.Yes it enable oppressive stuff and it would only be a matter of time before it happened again.
So closing.If Lyonar needs Rush minion make King of Beast 3 mana 3/2. If Vanar needs Rush minion create Snowy Tiger 3 mana 3/2 Infiltrate : Give this minion Rush.If Abyss needs a Rush minion.Spector 2 mana spell summon ghostly apparition. Ghostly apparition a 3/3 minion with rush that disappears at end of the turn. Even if they end up broken they are not in the game forever.
I don’t know how many ways to say it neutral minion that cheap with rush has been proven over and over to cause or assist in degenerate decks. To protect design space from future screws up they moved away from the 3 slot so use 2 tigers and a buff. It could only be a 1 mana buff.