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Miguel's Abyss deck and discussion space

You’re of course right, it is damn expensive now. But, it’s also a targeted ping that cycles. For Pluck to pay its worth in mana you need to play at least two, and then you need to make up for that lost card advantage somehow. One other option is also to run some tech like Bloodtear in their place, your creep generation is not really relying on either of the two cards.

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Been testing Spriggin for a couple of days. I can’t believe how bad the card is still after buffing it for +2/+2 :'D

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I think the only valid play is when you wipe the enemy Spriggin Kins with a pre-positioned Thunderhorn. That’s very corner case to say the least.
Someday it’ll be a fine combo piece, hopefully.

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Yes that’s what I was trying. With full-swag combos (Furor Chakram and Komodo Hunter). I did manage to get one Thunderhorn into Komodo Hunter though which felt very satisfying.

It’s such a shame the opponent gets to activate their cute derps from Spriggin before you can. I mean the card now literally has better stats than Stormmetal Golem, and it’s still complete garbage.

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Maybe combo with Chirpuka if you want to pile garbage upon garbage :smile:

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Arcanyst Wanderer

Actually, I (as many others) am not too fond of facing all the Wanderer spam currently on the ladder. However, I believe that the highlander format does allow for a lot of unique deckbuilding experiences which haven’t been really explored yet (because the on-curve play good stuff lots of removal etc. is always the more competitive way to build it).

This deck goes for the Arcanyst-spell proc route. We have different categories of cards here, which serve different purposes:

Spell comboers: Owlbeast, Firestarter, Illusionist and Conjurer. These cards get out of hand really fast, and are absolute nuts with Wanderer on board.

Arcanysts (the ones named are the priority ones to play): Manaforger, Trinity Wing, Death Knell, Lightbender, Sun Seer etc. The deck has strong tribe mechanics, and arcanysts also work nicely with Wanderer.

Spells (draw): Inkhorn, Demonic Conversion, Sphere & Inkling: Spellprocs & draw, as in my Ben Swolobeast (I’m really proud of that deck btw, it’s nuts).

Spells (removal): Ritual, Lure etc, just goodstuffz

Spell creators: Rokadoptera, Crypto, Mentor, Mindwarper etc. These are what really ties the deck together, as they benefit from Wanderer, give you more spell procs and provide utility such as ping or swarm creation.

Rest of the deck includes Wanderer himself, Moonrider, Revenant and Chakram which get nuts with the +1/+1 buff, Dankfire for the mandatory ramp and Desolator for desolatin’.

How you play the deck is pretty draw-dependent, but it’s somewhere between midrange and control. In the long run you usually win, unless the opponent has a ridiculously strong slow wincon in which case you should go for a burst win before 8-9 mana. Ask away if you have some specific questions :slight_smile:

WR was 7-4 (64 %) in Diamond last season and 4-5 (44 %) in Silver this season, so 55 % overall. Yep, S-rank is short for Silver-rank in case you didn’t know.

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If only deathknell would summon all arcanysts at once so that it also ensures a huge healthswing with shroud(for some reason apex works like this) :frowning:

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Btw I realized that this thread has as many views as the current meme thread. Not bad :stuck_out_tongue:

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heresy%20

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I’ll get in this thread this evening, both with new lists and questions for improvements.(especially with a certain trial list that is close to my heart for which game decided to give me a helpful lego)

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I am really missing the shimzar rerotate Xuul lists. Has anyone a good pet Xuul list or another way of tempo Xuul here?

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Pet xull is just replace sarlac with gor.
But if you really wish for a good list, i will try to make that one as well this evening (that would be 3 lists on my side today)

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Pet Xuul uses Hydrax to draw from Gor/ inkhorn gaze pets… its not a simple sarlac exchange.

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Right… Hydrax… Hmm, dunno how that works exactly, all i know is that it highrolls like fck

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Yep I think that’s definitely the strongest variant currently, can get really scary against its better matchups.

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Welp, doesnt stop me from making Xor Gate memes oops shouldnt have spoiled

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Just wanna share this with you guys. It is the best version of xorxull that i come up with

The goal is pretty simple: summon as many gor/sarlac possible->sacrifice them while healing->xorxull

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Oh I may have faced you with my Arcanyst Wanderer deck (above) :slight_smile:

pls don’t tell me you’re that guy who I demolished from 24 health with Chakram into Revenant, if so I’m sorry :smiley:

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No im not;) 15 char

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Ahh, here it is, my beloved Nightshroud Maehv deck. The deck performs real well against anything that isnt Zirix. I am still thinking of putting in a Sarlac or 2. i.imgur.com/tttaCa2.png

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