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Lyonar Kingdoms Round Table - Trials of Mythron

Kindly ask that you reconsider. Strategos brome is arguably the strongest deck in the meta atm. try running jax, as it means you win on 7

Can you whip up something approaching a decklist on that?

Sure!

deckLandscapeLyonar%20(4)

Several others have differing variants. This is what I ended up settling on.

Fun fact: this deck has a 100% wr as player 2 in S (n = 7 games so far)

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from my experience, strategos is game-winning. If you build a deck with nothing but 1 attack token producers such as zyx, jaxi, and legion, as well as card draw, you can consistently get him out by turn 6. From that point forward you just draw cards with trinity oath and fealty and drown your opponent in value. I havn’t played with or against it yet, but war exorcist seems REALLY good. You’re only missing -2 hp (which isn’t that big of a deal) and airdrop (slightly more annoying) to gain self healing, potential aoe damage around it, and healing for your other minions.

interesting idea. However, I’m not sure if exorcist > ash mephyt, which generates 3x 6 drops post mythron (2 elyxes are usually lethal since the entire board can just fly in on him)

oh, i didn’t mean exorcist in brome. i just meant exorcist seems better in general than the original post gave it credit for.

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Ah. Good point, then :smiley:

About the Warblade here, I was under the impression his buff ends up disqualifying him from the Trial as he basically spawns in with 2 attack. Is that incorrect or do you find his ability to be worth the sacrifice?

Guess adding Ash Mephyts and Jax Truesights as win cons gives the deck indeed another angle. Did you find three Trinity Oath to be enough draw? Is the early game more about conserving minions or is it about controlling the board? What do you do against snowball-y decks like Arcanysts? The deck seems poorly fit to prevent the opponent from snowballing while still advancing its own game plan. Most importantly: did you have three Jax Truesights lying around just like that?

legion fills hand

Sure it wins on 7…If i dont drop my abyss trial on 6 with 2 more minions ( that was my first game with the deck, i ramped like crazy into godlike draws)

I’ve found it beats out xuul as well, especially Maeve, given she’s taking around 6-8 at least to fulfill her trial. Heck, a friend of mine outvalued even variax despite skipping a turn lol.

It beats Xol, i can approve of that, because as he dropped strategos, he was hard winning and i was lucky to have dropped Xol last turn

This is gonna get so nerfed

Or people gonna tech in more aoe

Great questions! Here are some answers:

on the arcanyst matchup- you have shrouds to stop early owls and can generally steal tiles to keep them preoccupied. Once strategos is down, you will outvalue them with proper positioning. The promotion also fully heals your minions, so trades are stupid.

On draw - between oath, gazer, and legion you’re generally set. I personally haven’t had any problems.

On game plan- your goal early is to play like any swarm deck: hog the tiles and use warblade + auroara to pressure your opponent out of proactive plays. That said, I’m definitely more conservative with using board to go face within 1-2 turns of hitting trial, though there are scenarios where not summoning strategos is a better line of play.

On jax - I’ve had old jax lying around since the beta days. Happy his stock has risen with the advent of this expansion :smile:

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I doubt that. The downside is clear. Your deck is populated by crap and relies entirely on Strategos. I assume every Magmar deck will have multiple Plasma Storms, Vanar will have Frostburn. Songhai has Painter for the lategame but will struggle otherwise. Vet and Abyss will probably struggle the most since they both have weak AoE. Maehv particularly will struggle without Gnasher to clear the fodder.

I don’t see how a nerf would be fair, as it already requires the minions to have 1 attack or less, which sets you up for massive tempo loss and Plasma Storms until you drop Strategos.

@owlbeastmd Sorry the question about Warblade got half deleted before I posted it. Edited so it’s fixed now.

You can’t tech aoe for 10 5/6/7 mana cost lyonar tanks

Alright, changed my mind on the Strategos. Played my last four games to S-Rank with the deck list from the thread by the dude with the healthy self-esteem. Wow. Four stomps. The first two games ended when the opponent conceded on turn two after a 10+ attack Aurora pummeled them while 4+ other minions remained unscathed on the battlefield. The third game was more drawn out. Against Nowayitsj’s Faie. After a single Thunderhorn of his killed 6 of my minions and the new Mana wisp was followed up by a EMP, I slowly crept back into the game. Once Strategos was up, I hid behind a wall of minions that spelled inevitable death. Eventually two 20/20 Excelsiouses finished the ordeal. In the fourth game the opponent suddenly died to a 15 power Auroara after a summoned Jax.

Certainly not representative. And going second having Auroara and Zyx as your opening play is ridiculous. But wow. Auroara and Jax certainly give the deck the necessary punch. Draining Wave and Martyrdom as cheap all-around removal spells also give the deck some well needed removal.

Impressive how a only a few cards can turn around a whole deck.

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