Duelyst Forums

Is creep still viable?

The thing that defines control decks right now are not their heavy wincons but their ability to stay stable early on. Thats why healyonar can be played as a controldeck in diamond(and maybe S) without topnotch wincon:it is quite good at staying alive and disrupting the opponent

1 Like

That is what I am trying to do with my Healyonar - just not doing a very good job of it :slight_smile:

1 Like

Aggro is pretty difficult to play, but you have to put constant pressure on the enemy general through face damage and removal, and if you don’t you lose.

Every card in the deck is designed to go face. Dank Seed, Primus, Flameblood, Void Pulse, Spectral, Desolator, Betrayal are all for face damage to burn them down. The rest of the deck is Ephemeral/DBlades/Lure/Punish etc to keep their board clear since you won’t have the threats on board to answer theirs. Grasp is great because it does both.

1 Like

Death here is Cassy’s perfected aggro deck. I’ve played it, it’s friggin’ viscious and the most fun I’ve ever had with Abyssian or aggro. It also costs a pretty fair chunk of spirit.

That being said, here’s a budget pile of trash I threw together just now:

Cheap, and it’ll get you started. But it’s a pale shadow of the one I mentioned above.

Edit: Usually don’t summon the battle pets you get off the golden mantellas, battle pets tend to be fairly trash with how exploitable they are. Cycle them out so they serve as card draw instead.

Creep is wayyy too slow for this meta. It is really good if you can survive though, or if you can get your first Klaxon off without proper removal.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.