Well, I do have some advice. I’m not sure if it’s exactly what you’re looking for though.
- These cards belong in basically every Vetruvian deck unless you have a very good reason otherwise. Sometimes cutting some is unavoidable (for example, Obelysk decks have their own set of 2-drops and hence can’t afford to run the Golem package), but these are the faction’s best cards and make pretty much every deck better, and would certainly do the same for yours. Right now all you have out of these is Blood of Air (and that’s the worse of the two 5-drop removal options). The card draw effects in particular are invaluable for increasing the consistency of your gameplan, and running Golems would also give you access to Wind Striker who seems like it would fit in well.
-
In a Tempo Sajj list (one that includes the Tears + Maelstrom combo), you want to have cheap artifacts and not expensive ones. Spinecleaver is a fine card but doesn’t belong in a list like this, you need to build around it more, with things like Zephyr. Hexblade I feel like is just a trap, it doesn’t do enough for what it costs. Cutting the higher-cost artifacts would also let you trim Artificer to free up more space.
-
Your big minions are also a little suspect, especially Incinera, which is a card I quite like but which should usually just be Silhouette Tracer instead, since it has a larger immediate effect and allows you to escape from Provokes.
-
Finally, if you feel like you’re running into too many bad matchups, you could always tech specifically for whatever you’re encountering most often. At the very least you’ll feel prepared for that one matchup.
Hope this helps, and good luck on the ladder.