Hahaha basically saying FITE ME.
love et.
Hahaha basically saying FITE ME.
love et.
I still think itâs kind of weak, actually. 9 mana minions are almost automatically unplayable.
But remember that abyss has ramp. And this thing does hold immediate impact.
@halcyon98
The Challenger
Lyonar minion
7 mana 7/7 provoke
Whenever an allied minion with provoke (including this) is summoned, teleport a random enemy nearby it.
The Adamanthine Vow support you need.
Dazzling Pendant
Lyonar Artifact
3 mana
At the beginning of each turn, flashbang both players. Your general is now grossly incandescent.
You made 2 of me?
Aww, you shouldnât have
XD These are pretty gudđ
Isbee
2 mana neutral minion
1/4
Opening Gambit: Give all minions +1 health.
Dying Wish: Give all minions +1 attack.
EVERYONE gets the love.
Longshot
5 mana neutral minion
2/5
Minions that cost 2 mana or less cannot be played.
Canât summon 2 drops, canât summon Isbee.
Thanatosnoa
4 mana neutral minion
4/5
Oppening Gambit: Summon a Serpenti soonâ˘.
He is the reason why we have Serpenti emotes on forums and discord.
The Serpenti is summoned if you have 6 max mana in a turn.
Ryvirath
6 mana vetruvian minion
3/3
Opening Gambit: Every card in both playerâs decks are now discoverable.
Has more of an association with the quote.
Discoverable = The name is replaced with question marks and the card art is an illusion, the effect is also replaced with âLetâs leave that discoverable.â
Galaxy Dueler
2 mana abyssian minion
2/3
Opening Gambit: Put âIf doom is played, you win the game.â on your general.
Known to like doom.
Lefthook
3 mana songhai minion
2/4
Opening Gambit: Draw a card.
If this minion is moved in any way, deal 1 damage to all enemies.
My fav Kaleos main and overall cool dude.
Kirabi
6 mana magmar minion
2/3
Opening Gambit: Every card in your hand is discarded then replace the first slot with a magmar minion that costs 1 mana, the second with a magmar minion that costs 2 mana, the third with a magmar minion that costs 3 mana, the fourth with a magmar minion that costs 4 mana, the fifth with a magmar minion that costs 5 mana and the sixth with a Makantor Warbeast.
Phayze
6 mana vetruvian minion
2/3
Opening Gambit: Every card in your hand is discarded then replace the first slot with a vetruvian minion that costs 1 mana, the second with a vetruvian minion that costs 2 mana, the third with a vetruvian minion that costs 3 mana, the fourth with a vetruvian minion that costs 4 mana, the fifth with a vetruvian minion that costs 5 mana and the sixth with a Aymara Healer.
Alplod
3 mana abyssian minion
3/4
Airdrop.
If this card would be effected by an oppenents card effect or attacked, immediately destroy this card then re-summon it as if it was in your hand at the end of your oppenentâs turn.
Temporary Russian banishment intensifies the Wind-Up Rabbit effect is pretty strong and it has synergy with infinite Sarlacs.
Deathâs Advocate
2 mana
3/3
Opening Gambit: Every card in your deck becomes a Magesworn.
Most known Songhai hater he is also known for being a strong deck builder so I wanted it to effect the deck in some way.
Cairill (I actually prefer to use this name, I hope forum mods or admins can change it to this.)
1 mana neutral minion
1/1
Oppening Gambit: Your oppenent gains +3 Max health and they heal for 3, draw a card.
Although I may be a fan of âfun and interactive playstylesâ Iâm obsessed with consistentcy and the use of hyper geometric calculators in duelyst, this is just an upstart goblin.
Added a Deathâs Advocate custom card and added descriptions.
I forgot to add his one although he was one of the first I had plannedâŚ
Oranos
Deathwatch: turn a random minion into a shadow creep or a wraithling
Missed out on 2 words which made Ryvâs text very different.
I have decided to employ the use of PSCT!
feelshimanaman
needs manacost to actually gauge this stuff
bcuz u saw what nocturne was amazing for
how can i cop out on my compulsive desire to balance cards if i give it a mana cost?
lol true
this IS a meme thread after all
iâll give it a casual 0 manacost
Ice bridge
6 mana
Vanar
Summon a 1/5 bridge wall. Whenever you cast a spell this turn, summon a bridge wall directly beneath friendly bridge walls.
Interesting
15monkas
I love this
I would be totally ecstatic if it summoned 7 aces in the whole back column on my side of the field for like 6 mana
There are only 5 spaces in a column.
Shhhh ace will break the game