Duelyst Forums

Expansion Spoiler Day 4: Neutral Fizzling Mystic

but then it would be too similar to mystic to almost be interchangeable

At 4 I think it’s quite good, it has alright stats and a good effect, It doesn’t create a board, bit insteads swings the tempo of the game.

Magmar is getting a 7/6 in the same mana slot…

1 Like

At the same time it’s just a stat stick, this card has immediate impact and does other things than threaten a lot to face.

This card is worth 5.5 mana based on it’s effects, stats and versatility.

This feels weak in constructed, but I really like this as a gauntlet card. It just sucks in gauntlet when you’re 1-2 damage off lethal and the other general is on the opposite side of the board.

1 Like

3 mana would have been nice :frowning: or 4 mana with better statline

As a ladder card this is underwhelming, though I am pretty sure he will have a place in the gauntlet do to how precious these kinds of effects are there.

I feel like this card really isn’t given the credit it deserves. Of course, 3/3 stats are on the lower end of the spectrum, but it still allows fizzling to trade into most 2 drops efficiently. There are 2 main strengths I see with this card:

  • It is very flexible, allowing you to heal your stronger units or damaging enemy units. This choice can really broaden your options when finding an efficient play for your turn.

  • The damage option of the card is pretty strong, despite it only being 2 damage. It can help you deal extra burst damage or help weaken a minion to trade, which can help fizzling trade into 5 health minions by itself. It is very important to note that the damage is unconditional, like the healing, which is very important when dealing with backline units or against getting the enemy general from across the board.

Overall, I see fizzling mystic as a very strong card, and I can definitely see it being used in a Faie list.

4 Likes

Or at the very least make it a 4 mana 3/4.

trash effect should have included both deal and heal just run healing mystic or maw simple

Yeah, I absolutely agree, the more I think about this card the better it gets.

2 Likes

2/10 never see play outside of vanar who loves spitting out damage

Well, we’ll see how it is when it comes out

1 Like

Memes aside this is probably not that bad

The flexibility is something we haven’t really seen much before

1 Like

It’s probably better in Tempo Argeon and Titan then any other deck.

2 Likes

Lots of these neutral minions seem like good fits for titan

1 Like

Scarzig in Titan :two_hearts:

1 Like

Unexciting on in either mode. The flexibility of this modal card make it a bit better, but even so, I am still not convinced that this is worth playing over the 4 cost units that are far more threatening. This sounds like a card that goes into spell-less lists like argeon-titan that just want access to this type of effect.

With all modal cards, it’s common knowledge to evaluate which mode you are happy to see as the default. This one though is meh on both sides. The better side is the deal 2 damage one. All in all, it might be useful if there is a unit that this gets to prey on, like a ki beholder, nekomata or other similar expensive 2 hp units. If I am spending the 2 damage on tokens, then it might just not be good enough to justify running this over a threatening 4 drop.

2 Likes

Still, I’d like to stress how much I like the “choice” effect of this card. I always loved the Discover mechanic of HS

2 Likes

Good sign for the future, definitely