Wow, another cantrip! Arcana Lyonar have just become better)
Expansion Spoiler Day 2 - Lifestream
awwww, and this would have comboed so well with Nightmare Operant+vanilla mechazor. It might go well with Deceptibot archetypes though!
It can work on anything, as far as I can judge. I wouldnāt necessarily consider it as anti-synergy with Afterglow, as you can Afterglow on a damaged minion, attack with it, and then Lifestream on it. (Or vice-versa; probably Lifestream first if the minion is on a Hallowed Ground.)
Looks really broken! We are going to love / hate this card⦠The main problem I see is that this can be used to abuse Provoke minions pretty hard
This is amazingly good! So flexible! 3x in every deck istant.
Amazing card, 1 mana cantrips are always staples.
Liked it, then I realized Owlbeast exists
The owlbeast combo is ridicoulus, your opponent needs to have such a great hand to survive that!
Me very-very happy.
It would be about time to nerf Owlbeast, this could be a great moment to do it!
I expect this to become a Lyonar staple, but Iām not sure how much it is going to be used āas intended.ā What do I want to target with this? Any Divine Bond target? Enlistee? Is there anything else that benefits especially from getting a twin Ć”fter itās been healed? I get the Owlbeast love but when are you going to have enough mana to benefit from playing a second Owlbeast?
Maybe itās just a tutor with an incidental extra upside.
just yolo it for now and put it in everydeck when i comes out (yes even other faction)
You could use this on Scintilla to destroy aggro decks or on Provoke minions to destroy solo decks. It seems an incredibly strong card to me, though you are certainly more experienced than me about Lyonar
Donāt touch my Owlbeasts!
My concern isnāt with the power of this card but rather with the āheal the targetā part because I donāt currently see what itās supposed to target. Fully healing an Ironcliffe or buffing Owlbeast for Bond kills are great but in those cases the tutor effect might be a bit of an afterthought. But I guess that flexibility only helps the card be even stronger.
Edit: Iāve been giving it some more thought and I think that we might be underestimating how much the 1-mana cost might matter. In Duelyst the difference between mana slots is substantialāespecially in the early gameāand spending 1 mana to do nothing on board immediately puts you off curve (tempo-wise) without any other benefit. First Wish lets you surgically put minions over breaking points, Burden costs 0. Unless you can make the healing effect count for something itās a do-nothing card that gives up either early tempo or consistency (dead draw) for a thinner deck and in this game Iām not sure if you can afford to do that as Lyonar, a Faction still lacking a reliable late game win-condition. I can see this card coming into its own in mid-range bulky Bond decks for sure, but Healyonar is already perpetually starved for Mana each turn and Iām not 100% convinced that a 1-mana cantrip is always going to be worth the investment and deck space. Maybe Iām crazy for even doubting Lifestream at all but thoseāre my thoughts atm.
Three examples illustrating my thoughts:
P1T1 Healing Mystic diagonal forward
P1T2 Healing Mystic two forward, summon Lightchaser on Mana tile. Punch with Mystic so it survives. Lifestream on Mystic. Now I want to summon another Mystic, but I only have 1 Mana remaining and nothing on my side is damaged anyway so my turn is over.
P2T1 Silverguard Knight on the mana tile, Lifestream it for another Knight and to avoid floating a mana. Pretty okay, but why didnāt I play Aegis Barrier instead (aside from how expensive that card is to craft)? It wouldāve thinned my deck and actually impacted the board. I guess I could run both but then I have 6 1-Mana cards that donāt do anything immediately and keep me perpetually off-curve.
P1T5 I (somehow) have an Owlbeast on board, ready to act. Lifestream gets me another Owlbeast, I have 5 Mana left over. I canāt summon the other Owlbeast and do something else, so I need to have another spell and Divine Bond instead. I got another Owlbeast in hand that can act three turns from now if it survives, but now I canāt Afterblaze/Bond + Bond for far more damage this turn.
The true strenght of this card is that it makes the mid/late game so consistent. 6 Mana you drop an ironcliffe and you put another one in your hand/8 Mana drop EMP and another one in your hand/5 Mana owlbeast same. Itās not the healing the problem is the super precise cantrip thatās insane
That all sounds great on paper but does Lyonar consistently benefit from that extra consistency? Dropping that Ironcliffe or EMP a whole turn later is a big deal and now theyāre not even guarded against removal like they would be if you used Aegis Barrier instead. The calculus seems a lot more tricky to me in practice than it does in theory.
Regardless, Iām on board with Lifestream being a likely staple for that kind of deck, as I said already.
I believe true strength of this card lies in Healyonar department and not because of healing it provides. Drawing that extra Sunriser or Sunforge Lancer can make a difference between win and loss. BTW, it was time you argued that Zirāan seems to always have that additional 1 mana left.
Edit. I even found the quote:
You misread my quote there, I was arguing that youāre perpetually short on mana with Healyonar. Regardless, that applies to cards that actually impact the board. Cleric, Sanctify and Fortified Assault all have that going for them. But sure, if youāre unable to curve out otherwise and you donāt run any of those other cards itād be better to play Lifestream than float a mana.
Example for clarity:
P1T4, no friendly Minions. Ideally (for the purpose of this example) Iād want to play Sunriser + Mystic for a clear. But, I only have 5 Mana. If I only play Sunriser Iām floating a mana, which I canāt afford to do. So, having a 1 Mana card to stabilize can save me. In this case I can use Cleric to Hallow the tile under my General or use Fortified Assault to get rid of a small enemy threat (perhaps even moving ZirāAn onto the new Hallow for a heal proc to boot). I run into that kind of scenario all the time with ZirāAn.
Iām really digging this, could be a decent replacement for players (like me) who donāt own the legendary spell, and it doesnāt look bad at all anyway. Though if I had both spells Iād run the legend rather than Lifestream.