See here:
Duelyst and Chill - Non Meta/Memes
So rather than Qmemer, I went a replace/arcanyst hybrid with focus on draw on a solid stream of teleports and buffs. Scarzig fits in better than I was expecting. Not much you can’t transform from T2 if you have a Dragon Seal and Gotatsu. Dreamgazer makes easy burn that you can eventually recover with Mask/Plume. Loreweaver is a nice thing to have if you get the Meditate Plume combo going. You draw two Plumes which means ridiculous buff at zero mana for your Avatar. Been doing a lot better than I was expecting. The body you get can be pretty absurd.
I named it Featherfall. When in doubt, go edge.
Absurd body? Second self for extra meme?
That’s… going mega deep with the meme. Mad respect.
On a side note I just had the most absurd game of Boss Battle ever. I have to share it. It puts True Chaos to shame.
https://play.duelyst.com/replay?replayId=-LjZ2pzhK51XTKyIXX--
v2
What’s up my dudes. I’ve always found myself going back to this deck. It’s always a blast because if can effectively handle most of anything. I’ve slowly been changing it over time since I first posted it and I don’t think there is much else I can do for it. I’ve changed it to synergize with Locke and Surge better, mostly for T1-T2 plays. Not much else has changed. Depending on preference, ya’ll can switch out Maw for Ephemeral Shroud. I decided on Maw since I find myself benefiting from raw damage rather than dispel early game. Plus Sunstone is just way too underrated especially if you get it to 2/5. Thanks guys.
Summary
What’s up my dudes. Got a new iteration in the line of D&C decks. A different take on the Zir’An healcon decks. As most my decks do, this one sports heavy draw. This deck focuses on clearing the field and keeping a steady stream of minions.
More or less your best three cards in the deck are Vitriol, Sunriser, and Standard. T1, aim for atleast one or two of either Cleric or Sanctify. They’re gonna do more for you than Fiz or your BBS. You have several heal combos in the deck as well to proc Vitriol/Sunriser. Radiant Standard is gonna be your odds evening play if things aren’t going your way. Make sure you always have all three Komodo’s in your deck because its effect does not activate if its summoned with Standard. If you get Legion, its effect activates regardless giving you a temp stall or free replace. And if you get Scintilla, hopefully you have Vitriol or Sunriser on the field for a double proc. Thanks as always guys for checkin the thread out.
Some dank Shimmerforge play I’m mega proud of:
https://play.duelyst.com/replay?replayId=-LkAGyWStB96N18d30Rm
Don’t think I’d ever see the day I’d beat an Ice Age/Nemeton combo.
Summary
What’s up my dudes. Guess I’ve been on something of a Lyonar streak lately. Having a colossal good time. Got a deck here that shines on intimidation and outlasting your opponent for horrifically huge T8-9 plays. An absolute blast.
Your T1-4 turns are pretty flexible. You’re either building up your frontline or trading. Your two priority cards are Prominence and Call to Arms. If you can, save Crytographer for some Prominence combos. The game plan is literally burning your opponent of all their resources, which you have the ability to do so. I’m use to running down to a 10 health general at T7 and slowly ramping back up as they have no more removal or anything that can really compete with the minions you are summoning. Eventually you’ll hit T9 and draw an Amaranthine Vow which even without Call to Arms up, is pretty devastating. Thanks for reading guys.
Here’s a Colossus replay. Honestly one the of the most epic and long battles I’ve had on Duelyst. Been way to long since I’ve had this happen. A legitimate battle of attrition.
https://play.duelyst.com/replay?replayId=-LkiRt-t4YH5Hpf-Jfy3
Looking at all the Lyonar you’ve been posting I’ve been waiting for a Vow deck! Personally, I’m a huge fan of the card! Thanks for your service!
Summary
What’s up my dudes. Got a mega memey deck here that makes quite possibly some of the most bulky swarm I’ve ever seen if you’re able to get your c-c-combos up. Pump those numbers higher! Mega combo chains here one after the other.
So generally you want to save Lady Locke to combo with your non-Provoke swarm like Bonechill and Wintertide while using Mirkblood to pump anything up that doesn’t need the flexibility of Locke. You try to work together your provoke to stall while bumping up some major minions in the back. Getting an Illusion out with Cryonic and +2/2 on T2 feels pretty good. Or you could combo Locke on Bonechill and get Cryonic out next turn on one of the many walls. Just bulking up even more with your BBS and Mirkblood.Typically your finisher is Razorback or Aspect. Its pretty flexible, enough so to come back from EMP two turns in a row; but Magmar will basically rip you apart.
Gargantuan Tides replays-
https://play.duelyst.com/replay?replayId=-LlGgHqrhVoQA-DluU0U
https://play.duelyst.com/replay?replayId=-LlGgMBRTpz3Ci-qNhH1
Have you considered using Crystalline Reinforcement? The game rarely ever gets the chance to stack buffs enough but with a deck entirely dedicated to buffing teams it’s quite an amazing surprise card!
I have. I’m not quite sure what I’d expect of it from this deck as the buffs are very broad spectrum aside from Cryonic I’ll give it a try.
So if you happen to have a Cryonic out, you can absolutely ruin people cause most of the time you atleast have one +1/1 which gives them a whopping +14/14 Unfortunately the most I seem to get without is +6/6 because the highest combo is typically a Mirkblood and either your BBS x2 or a Lady Locke and your BBS. It’s not bad but it prevents me from summoning something like x3 Naerids on a Mirkblood for three 3/3’s or some slightly bigger walls. If I managed to also squeeze a Wailing Overdrive in there Crystalline would be a huge boon but semi goes against the intentions of this deck as I can’t monopolize on Mirkblood or Lady Locke. But I’ll have a go at it
Thanks.
Summary
What’s up my dudes. Got another Abhorrent Unbirth deck. Guess you could say that its just a variation of my original one, Sorcery & Homunculi. This one rewards patience and carefully planned movements.
From the get go, you want to try prioritizing getting a Saberspine. Further down the line you start to aim to get an Observer, around T4. Inbetween all that, you just work on keeping the field clear through trades as you have the tools to keep a consistent, albeit low body, swarm going. If you have a Bloodtide still up, kudos you got the easiest Deathwatch build up ever. If not, I’d recommend waiting till you can atleast benefit from three Deathwatch buffs before you summon Observer. If you do and have a Saberspine in your hand, that’s 9 attack easy. Not even including the other minions in your hand. To be honest, you could probably switch out Abhorrent Unbirth for Corporeal Cadence. But the result is more or less the same as you can attack with Saberspine and still use Abhorrent to summon another Rush minion. You could also consider dropping Abhorrent for Spectral Revenant. Either way, you have a good bit of minions in your hand with absurd buffs. This is especially nice if you managed to grab a few Xerroloth minion procs. The 2 mana 10/10 Fiends make the easiest Abhorrent fodder and a pain to deal with even if you don’t have it. Thanks for reading guys. Attached some screenshots. The pulls you get are absurd. The deck has its weaknesses, but you have decent sustain regardless of draws.
So I discovered some FUNctionality. Apparently if you have a sentinel in your hand that gets buffs from Observer, it retains those buffs even after it transforms. Really fun to watch a 3/2 transform into a 13/12 on an unaware opponent. This is probably old news but possible to use to your advantage.