Duelyst Forums

Duelyst and Chill - Non Meta/Memes

Very cool deck! I was puzzled that usual game length is 8-9 mana, but you prefer to take it aggressively? Is this just because games take longer in low ranks/you effectively stall the opponent with combos?

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Managing to get the Backstab/Silver combo is basically a game ender. Especially with a Metaltooth. Don’t even need Mechazor. Solid deck man.

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I honestly can’t tell if they’re good or not lmao :rofl: Though I wouldn’t deny that there are several wins I received because the opponent didn’t know the matchup.

Either way, I think the stall comes from how i built the deck and my play style. Opening with wings to sabotage their opener, holding onto sword so I can handle the swarm, Sunset Paragons into second self Sunset paragons. It’s a lot of stall, and I found myself losing when i play otherwise.

it’s also important to note that mechazor with rush, at the end of the day, is just 6 damage at 7 mana, nowhere near enough to otk a general.

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even with 9 mana, I’ve never pulled the backstab off :frowning: It’s actually why i removed obscuring blow from the decklist. Opponents have either been smart enough to kill duskrigger, or i dont have the combo in my hand. Metaltooth silver is still very much game winning though. 2nd self is such a powerful follow up to that combo too.

I think a different decklist is needed for a combo like that. I wouldn’t know how to make one though, I’m not proficient enough with songhai to know how to deal with generals wall hugging vs backstab.

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Untitled

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See here:

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So rather than Qmemer, I went a replace/arcanyst hybrid with focus on draw on a solid stream of teleports and buffs. Scarzig fits in better than I was expecting. Not much you can’t transform from T2 if you have a Dragon Seal and Gotatsu. Dreamgazer makes easy burn that you can eventually recover with Mask/Plume. Loreweaver is a nice thing to have if you get the Meditate Plume combo going. You draw two Plumes which means ridiculous buff at zero mana for your Avatar. Been doing a lot better than I was expecting. The body you get can be pretty absurd.

I named it Featherfall. When in doubt, go edge.

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Absurd body? Second self for extra meme?

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That’s… going mega deep with the meme. Mad respect.

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On a side note I just had the most absurd game of Boss Battle ever. I have to share it. It puts True Chaos to shame.

https://play.duelyst.com/replay?replayId=-LjZ2pzhK51XTKyIXX--

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shimmer v2

What’s up my dudes. I’ve always found myself going back to this deck. It’s always a blast because if can effectively handle most of anything. I’ve slowly been changing it over time since I first posted it and I don’t think there is much else I can do for it. I’ve changed it to synergize with Locke and Surge better, mostly for T1-T2 plays. Not much else has changed. Depending on preference, ya’ll can switch out Maw for Ephemeral Shroud. I decided on Maw since I find myself benefiting from raw damage rather than dispel early game. Plus Sunstone is just way too underrated especially if you get it to 2/5. Thanks guys.

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cael

deckLandscapeLyonar(3)

Summary

What’s up my dudes. Got a new iteration in the line of D&C decks. A different take on the Zir’An healcon decks. As most my decks do, this one sports heavy draw. This deck focuses on clearing the field and keeping a steady stream of minions.

More or less your best three cards in the deck are Vitriol, Sunriser, and Standard. T1, aim for atleast one or two of either Cleric or Sanctify. They’re gonna do more for you than Fiz or your BBS. You have several heal combos in the deck as well to proc Vitriol/Sunriser. Radiant Standard is gonna be your odds evening play if things aren’t going your way. Make sure you always have all three Komodo’s in your deck because its effect does not activate if its summoned with Standard. If you get Legion, its effect activates regardless giving you a temp stall or free replace. And if you get Scintilla, hopefully you have Vitriol or Sunriser on the field for a double proc. Thanks as always guys for checkin the thread out.

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Some dank Shimmerforge play I’m mega proud of:
https://play.duelyst.com/replay?replayId=-LkAGyWStB96N18d30Rm

Don’t think I’d ever see the day I’d beat an Ice Age/Nemeton combo.

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colossus

Summary

What’s up my dudes. Guess I’ve been on something of a Lyonar streak lately. Having a colossal good time. Got a deck here that shines on intimidation and outlasting your opponent for horrifically huge T8-9 plays. An absolute blast.

Your T1-4 turns are pretty flexible. You’re either building up your frontline or trading. Your two priority cards are Prominence and Call to Arms. If you can, save Crytographer for some Prominence combos. The game plan is literally burning your opponent of all their resources, which you have the ability to do so. I’m use to running down to a 10 health general at T7 and slowly ramping back up as they have no more removal or anything that can really compete with the minions you are summoning. Eventually you’ll hit T9 and draw an Amaranthine Vow which even without Call to Arms up, is pretty devastating. Thanks for reading guys.

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Here’s a Colossus replay. Honestly one the of the most epic and long battles I’ve had on Duelyst. Been way to long since I’ve had this happen. A legitimate battle of attrition.

https://play.duelyst.com/replay?replayId=-LkiRt-t4YH5Hpf-Jfy3

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Looking at all the Lyonar you’ve been posting I’ve been waiting for a Vow deck! Personally, I’m a huge fan of the card! Thanks for your service!

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tides

Summary

What’s up my dudes. Got a mega memey deck here that makes quite possibly some of the most bulky swarm I’ve ever seen if you’re able to get your c-c-combos up. Pump those numbers higher! Mega combo chains here one after the other.

So generally you want to save Lady Locke to combo with your non-Provoke swarm like Bonechill and Wintertide while using Mirkblood to pump anything up that doesn’t need the flexibility of Locke. You try to work together your provoke to stall while bumping up some major minions in the back. Getting an Illusion out with Cryonic and +2/2 on T2 feels pretty good. Or you could combo Locke on Bonechill and get Cryonic out next turn on one of the many walls. Just bulking up even more with your BBS and Mirkblood.Typically your finisher is Razorback or Aspect. Its pretty flexible, enough so to come back from EMP two turns in a row; but Magmar will basically rip you apart.

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Gargantuan Tides replays-
https://play.duelyst.com/replay?replayId=-LlGgHqrhVoQA-DluU0U
https://play.duelyst.com/replay?replayId=-LlGgMBRTpz3Ci-qNhH1

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