Yea, was just a rough draft, card advantage was a concern without Nekoma/Desolator. Tried to cover it with replicant, void, and ink. Sentinels are a pretty sollid budget card advantage engine.
Another quick draft:
http://www.bagoum.com/deckbuilder#MTozNTUsMzoxMTAxNiwzOjExMDg0LDM6MTkwNTAsMzoxMTA4OCwzOjIwMDQ5LDM6MTAwMjAsMzoxMDk4MSwzOjM0NCwzOjM0NSwzOjExMDU3LDM6MjAwNjEsMzozMDAzOSwzOjExMDkz
If the curve is to low shoving replicant or inkhorn back in would probably do the trick.
@masterhuehue yea I really loath wanderer. The lack of consistent gameplan, and the high variance just feels like to much of an RNG crapshoot propped up by an overturned card. I canāt argue that wanderer is very strong and as long as you build with a proper curve and redundancy it works just fine, I have a few drafts floating around but no real interest in promoting it.