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Buff Oak In The Nemeton

Oak in the Nemeton is so horrible at the stage it is at right now and is by far the worst Trial card to come out of each faction. I understand that completing the trial is strong, but having 5 token minions on the board at one time is extremely hard to pull off. There is no reason to try and make a deck with Nemeton in it because almost any other vanar deck type outclasses it due to the sheer clunkiness of having to rely on controlling 5 tokens at one time. The card should be changed to “summon X number of token minions in the game” I agree that 5 with that rule may be very strong so change it to 7 or 6, change it to anything other than what it is right now because no matter what small changes are made it cannot make an unplayable card any worse. So at the very least a new deck type can come about and bring freshness into the Meta, just how Mythron trials were supposed to do.

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I know a guy that knows a guy that has his cousin meet someone that completed Nemeton.

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I’m that guy whom completed Nemetown.

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Completed Nemeton multiple times too.

Kinda like the counterplay of removing tokens. Makes it a bit more complex than other trials that just spam X until late game.

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Honestly, i don’t think Nemeton is as bad as people make it out to be. Almost all of the Nemeton players i have played against have been able to get Nemeton out, especially with the recent buff to Kron. I would say that as long as you have Jax, Kron, and Embla (with some other token generators and aspect cards) you could build a pretty decent Nemeton deck. Also lets be real real quick: Songhai has the real worst Mythron.

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Pulled it and won today, felt a little pride.

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I’m always of the opinion of leaving cards the way they are but giving them support to make them viable is the way to go.

Nemeton could be cool with some real token support; the real problem is that Winter’s Wake is infinitely better than Nemeton.

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I’ve completed Nemeton myself on more than one occasion. The only issue I have with her is your success is extremely dependent on your opponent’s ability to recognize the deck you’re playing and counter it.

If they focus on clearing your board first as a top priority, you basically lose unless you get a lucky Embla late in the game. If they fail to manage your board well, you can pull it off without too much trouble.

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Preach Brother!! Seriously though, I will just quote my assessment of the card before it even came out:

Continuing the discussion from Festival of the Songhai Trinity - Trails of Mythron Card Set Review:

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When the gold boiyos dont know how to scroll over enemy general.
:facepalm:
On topic, yeah I would say nemeton and ox deserve a buff, even though I know it wont happen.

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Let’s not buff any mythron cards please.

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You’re speaking as if all Mythron cards are at the same power level.

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Nemeton is fine. With kron, walls, embla, sentinels you can consistently complete its trial and the destiny is pretty powerfull. Making the trial easier could easily break the card

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Gonna disagree. At least not “infinitely” better.

Winter’s Wake Pros:
Walls can move. Walls become a threat even at some distance.
No need to worry about trial.

Assuming you can complete the trial and get Nemeton out:
Works on all tokens, not just walls.
Can be played earlier.
Winter’s Wake needs fragile walls to stick. Nemeton makes walls (and other tokens) stick.
Winter’s Wake uses all mana for a one turn threat. Nemeton threatens turn after turn.

Obviously getting the trial complete is the hard part. Otherwise Nemeton has a lot of advantages.

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Power is irrelevant. The mechanic is toxic in the same way grimes is toxic even if he can pull pets again. Also - mythrons will scale horrifically with each expansion since rotations aren’t a thing

Uh, ice age is a card, no? Nemeton is significantly worse than wake as a combo. This has been demonstrated in s and amongst top players meming their climb this season.

There is a small possibility that nemeton is the better deck, but it is not the trial, but rather the value generated from tombstone , kron, and the like that give it the edge.

How is it toxic? All cards have the potential to get stronger with appropriate supporting cards, not just Mythrons.

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Admittedly, I’m biased. However, I do think mythrons are inappropriate for the game due to the degree to which they limit design space on top of the fact that the vast majority of them prevent slower decks from ever truly being viable without resorting to game-ending combos. I’m not a fan of hard control, but this inclusion tips the balance too far toward aggro and combo imo (as has already been shown with xor’s rise). I would be happy to debate further, but I don’t want to derail this thread.

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You’re speaking as if all Mythron cards are at the same power level.

Obviously not, but I don’t see a point in buffing mythron cards. Destiny effects are oppressive. It’s just a matter of how easy it is to reach the destiny effects. Buffing any mythron could lead to easier trials and having even worse cheesy decks or builds.

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