Thanks for your detailed answer. Now I have some new stuff to think of.
Artifact Reva S rank Decklist
I also played this deck recently, it’s good counter for wanderer.
But i run more mobility tools.
Combination of range and backstab are amazing.
Btw @eurasianjay why not using Zendo?
Zendo save my life a few times (Titan Lyonar, Ragnora, Brome), especially when i have MoS equipped.
Zendo was primarily only ever to counter Magmar and Vanar respectively and since the nerf both does less damage and is no longer immune to plasma storm and Vanar no longer plays Shroud so two of its biggest uses were curtailed to a degree.
Still a solid card but I’d possibly favour 4 Winds over it as my tech of choice against Titan and just doubling as artifact removal due to its much cheaper cost.
I agree with that completely LOL. I was playing with AlphaCentury’s Burnhorn list in Diamond and I had a ~50-60% winrate which obviously wasn’t good enough to get me anywhere. Making some of my own adjustments to the deck made me go 8-0 and I laddered to S-Rank pretty fast.
@phoenixtoasches don’t be hard on yourself man haha. I’m sure you’re not as “bad” as you think you are
hmm, i think i’ll stay with Zendo.
Thanks btw.
Kaleos is underrated asf…
The version on the tierlist isn,t that good…but a more aggresive version with wild tahr can make short work of many decks
It autowins against swarm unless very unlucky
It can rush wanderer down and zirix aswell with decent draw
It has no REALY bad matchups.Yes even heal zir,an…you just need to stop fighting her head on and insted SLOWLY grind her down with zendo and Bakezori
Heres my list
This is my climb to S from last month or the month before(not certain

You’re just a pro at this specific deck, just as @epicflygon is the pro at Midrange Vanar or OP is the pro at Artihai. Your winrate proves that your deck is decent and you are piloting it like a boss, not that this deck is super duper powerful.
No offence. You may even find a compliment there.
I haven’t play Kaleos since the patch 1.96 nerfs, but I’ll give this or something similar a few games I think. List looks pretty tight, but I’d definitely want to run battle panddo. Additionally I’m curious what you disagree with on the DC decklists, I guess there’s two, but they both look sorta fine (I’d not play the Scarzig one, but whatever)
Also Jay, I’d say Kaleos is still on there because it’s just sort of slowly slipping down the rankings. Most people don’t have time to play every deck and if they don’t play it or vs it they just assume it was wherever about where they rated it last time. I have the same feeling about a couple of other decks.
I think also it’s partly to do with the current stagnation of the game and some of the top players drifting away. It’s currently pretty hard to tell how good or bad a deck is since ladder success doesn’t mean so much, sometimes all it takes for a deck to shoot up is for someone to really champion it and try and show it’s good.
iunno.
Anyway good job on what looks like was an excellent climb.
What i realy disagree with is the lack of wild tahr…with all the synergy in the deck it can quite easyly break your opponents back even if he trys to play around it
I also think the list is a bit too lategame focused.Flameblood combined with phoenix fires kill so much for me.
Theres already very little space left and given that the 3drop spot would be very heavy with panddo too(fox and tahr are essensial for this aggresive version in my opinion) and that the deck already has acceptable AOE i just don,t go for him
Jaguar and eclipse are just too slow for my taste.Kron might be good
In my mind:kaleos stands no chance vs dedicated lategamelists.So why not cast any lategame aside and COMPLETELY focus on what he is best at:dominating the earlygame.
Sorry for the messed up wording,kinda tired right now
Speaking of which… While you use many Kaleos staples, the list should be qualified as Aggro Kaleos rather than Midrange Kaleos. I find this approach rather fresh and interesting. Nobody I know plays anything similar in concept, even while most of these cards I see often. It’s the specific combination of them that makes the list special.
I also prefer kiting vs removal, I’m interested to see your list if you don’t mind.
The differemce betweem me and Jay is that Jay still plays the game and is good at it.
I’m technically the best Mid Faie player right now but that’s because it’s such an underplayed archetype.
I have been seeing lots of success with it but if I make mistakes I get punished so hard, it’s why my 6-1 record went to 6-4 after week 3 in Meltdown League.
@alplod
It’s @iceyfire95 's deck in July’18 Power Rankings.
I just replaced 1 Cobra Strike for 1 extra Flicker.
I still play Stabless version myself:
I never made a version with the Shadow Mask, which I would pilot better than this one. But now after Jay’s comments I think the reason is my conservative use of it, I should probably revisit my other drafts.
Currently I use -2 HE +2 Cobra strike or Barrage, I don’t remember.
Yeah Eclipse should be replaced.
Also if you go full kiting (+flicker), there is no reason to play OBS/Pandamonium imo.
Flicker is not only used for MoS.
My main issue with your version is the complete lack of Geomancer. I find it very useful and it suits my playstyle well.
the midrange kaleos lists on the august power rankings both look pretty derpy and not representative of what is being played on ladder. i’d run the one with scarzig over the one with a 1-of heaven’s eclipse and no killing edge.
Ah, that is true, I didn’t notice when i was just glancing over it, I actually always thought it was wrong for many of the past Kaleos (and Reva) midrange lists to be running Zendo but not KE, basically wins the game when it goes off and I always found it to be an exceptional way to win certain matchups. Plus with the backstab 2 drops it’s very nice. KE is just a fantastic card really.
Back on the the topic of Artifact Reva, I’m going to share what I think doesn’t seem to be a very popular opinion, and I’d like to hear people’s opinion on; if you are running Flicker/MoS as a win condition you should run Shidai. So I’d run Reva in Alplod’s list, but Shidai in Reignzu’s, for Jay’s I think either, leaning slightly to Reva.
I always thought that Shidai’s BBS was a pretty good fit for arti-hai, but Reva BBS sort of fits the control shell a little better, and then with Reva you run Geomancer anyway. But half of Shidai’s BBS interact very favourably with Bangle (kotesu/kiyomori), one is a great fill in for running draw spells (murasame) which let’s you dig for combo pieces (or removal), and the last (tanahashi) is great for avoiding attacks, but critically clears a backstab bodyguard for just 1 mana.
I think both generals have strengths and weaknesses in the deck, but everyone just runs Reva cause she’s ‘the better general’. I guess I’m oversimplifying it a lot. Though I find Shidai more fun to play, so I’m probably biased.
tldr; reva for better control, shidai for better combo.
I kinda agree on your Shidai remark. My MoS deck attempts were Shidai exclusively due to her superior mobility.
It’s also tempting to run BRM/4WM in any Shidai list, but Artihai is pretty tight in space, and BRM doesn’t synergize well with other artifacts sadly. But this approach may also be valid theoretically.
Funny story, we tested out a hyper list with the same general kit bit skimping slightly on mobility spells due to her own inherent maneuverability so we’d end up still playing Crypto and Geomancer but could double up on early pings with stuff like BRM and 4Winds.
Granted without going as extreme I still think 4Winds is decent tech, even if it’s severely tempo negative against Ragnora/non Titan Ziran.
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